安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






it seems like the Poseidon Class SS have "missing text" as the name and description for the harpoons
Is it possible to create a mod with Cannon Class only ? I like this ship and would like to use it for scenarios !
Keep up the great work. People like you make this Game 10x better.
[Shader]
Path=Marmoset/Bumped Specular IBL
[Properties]
;ShaderPropertyName=Type,Value. The below will be set by default which are the normal values used by Marmoset
_Color=Color,#808080
_SpecColor=Color,White
_SpecInt=1
_Shininess=6.5
_Fresnel=0.75
Can you please help me with this??
I have to say sorry that i didnt ask your permision about this but i did this for my personal use.I love to use your mod in the beta version.Thanks in advance.
[Textures]
;TextureSlot=aircraft\gre_ab212/ab212_mattextures/
_MainTex=aircraft\gre_ab212/ab212_mattextures/Diffuse Texture.png
_SpecTex=aircraft\gre_ab212/ab212_mattextures/Diffuse Texture.png
_BumpMap=aircraft\gre_ab212/ab212_mattextures/Diffuse Texture.png