XCOM 2
Project EXVENT Proficiency Revamp
37 条留言
kadra, oh..... 10 月 7 日 上午 1:06 
added info, it occured when the exvent officer reach the max rank
kadra, oh..... 10 月 7 日 上午 12:09 
@death viper , hello there, i got this strange bug where for some reason the flare thrown by the exvent officer for some reason wont summon a Exvent trooper. there isnt any as it use to work before i got the exvent to max and level him up.
kadra, oh..... 10 月 2 日 下午 10:24 
hello death viper, question, this mod disable any chance of xeno and xeno mm from the class table right? how do i reenable them back, for the amalgam mods to be use of course?
DarnedChain554 9 月 11 日 上午 9:03 
@Ullthar or anybody else, I've been having that same issue, did you ever figure out what was causing it?
Epic Dovahkiin 9 月 7 日 上午 1:52 
@ KunuichiRyuu not sure if it's my place to say especially here but to explain the situation Jayen has had some life stuff get in the way so while it is heavily delayed the next update IS still coming (i wouldn't expect it anytime soon however) as for any plans for this that will depend on if Viper wants to add more revamped classes (and can come up with an idea)
KunuichiRyuu 7 月 10 日 下午 4:50 
@Dęąth Viper considering Jayen hasn't updated his exvent mod in a couple years are there any plans for this?
Dęąth Viper  [作者] 6 月 17 日 下午 8:48 
That ability doesn't scale I believe. I didn't make it, it is part of the EXVENT mod. Those kinds of questions should be asked there, I just alter the class to have different prebuilt abilities. I take no credit for any of the code.
blasterscope 6 月 1 日 下午 3:36 
Question is this a class for advent or us slightly confused also are all your mods classes for xcom or advent just need to know before I get this mod?
Dęąth Viper  [作者] 5 月 12 日 下午 5:13 
hmmm... Ill have to take a look at this...
White Wolf 5 月 12 日 上午 11:26 
Having the same issue as Ullthar, how would I go about fixing that? I have the required mods and the skill is unlocked but during missions there is no skill to spawn the 2 summons. The smoke summon works but not the computer summons.
Ullthar 5 月 5 日 下午 3:56 
Thanks for the quick answer. So now I know I will have to go through my modlist, because the computer skill is not there.
Dęąth Viper  [作者] 5 月 5 日 下午 3:29 
Hmm... They do have 2 skills that summon troopers. There is the one that uses a smoke grenade that summons ONE and then there is the super computer skill that summons 2. Make sure you are using the right skill
Ullthar 5 月 5 日 下午 3:21 
It is probably caused by the clustertruck of mods I am using, but for some reason the Officer class skill that spawns 2 Troopers still only spawns in a singular trooper.
Rakan 3 月 16 日 下午 5:59 
viper how do i get your classes cuz i got most of them subed but i cant recurit them where do i get them !
Misterdino Prime 2 月 21 日 下午 2:05 
last level of the officers don't let you respawn exvent recruit, is a very strong handycup in lwoct
Dęąth Viper  [作者] 2 月 14 日 下午 8:59 
Thanks, Ill look into it. I probably have to add a cross-compatibility script so the abilities / items talk to each other from the 2 separate mods
2142487062 2 月 14 日 下午 7:35 
Soldiers summoned by officers do not receive damage bonuses from supercomputers
Dęąth Viper  [作者] 2 月 14 日 下午 12:52 
Yes
Epic Dovahkiin 2 月 14 日 上午 11:11 
updated* (really wish steam would let us edit comments on the workshop)
Epic Dovahkiin 2 月 14 日 上午 11:10 
just curious if project exvent gets upgraded to feature a shieldbearer will you update this mod to include changes to that class too?
Dęąth Viper  [作者] 1 月 29 日 上午 10:53 
You have to update. Unsub / resub.
kdbadger 1 月 29 日 上午 10:48 
I'm new to modding XCOM and I was wondering how to be able to summon the chipped units. I trained an officer and a stun lancer but they became a jackal and defender instead. Any thoughts?
Dęąth Viper  [作者] 1 月 28 日 下午 12:16 
UPDATE: FIXED the classes not training properly. Stupid typo.

GTS Mastery perks now have proper supply cost and rank requirements.

Added localization for some stuff.

These classes are now DONE and being ported over to the Viper Class Pack.
iSpy360 1 月 25 日 上午 11:44 
ive removed all other mods except this one and all affiliated and the long war of the chosen and restarted and rebooted the game and still no joy,i have only been training the officer though, could this be why?
Dęąth Viper  [作者] 1 月 25 日 上午 11:18 
Hmmm. If you already have the "stunlancer" trained and didnt update, he wont become a stunlancer after updating sadly. You will need to train a new one.
iSpy360 1 月 25 日 上午 11:12 
i cant get this to work properly having the same issue as @Cipapu and re-subbing does nothing
Dęąth Viper  [作者] 1 月 20 日 上午 7:55 
@Cipapu unsub / resub to fix this.
Cipapu 1 月 20 日 上午 7:18 
like he turns into a squaddie after one mission and gets a different class
Cipapu 1 月 20 日 上午 7:12 
for some reason, the exvent turns into some random other class like the jackal after being promoted
Dęąth Viper  [作者] 1 月 18 日 下午 12:26 
Update. Used "Stunlancer" instead of "StunLancer." should now fix stunlancer not going to proper class
solvius90 1 月 18 日 下午 12:14 
I haven't tested the mod yet, but I have a couple of questions/clarifications. It is better to change the Pistol slot mod to True Utility Slot Sidearms by Iridar. It is more convenient and practical. Will the perks from Xeno Zoologist for Advent soldiers stack with the perks of the officer from Exvent? It wouldn't be cool to call up upgraded officers on a general☺️
Dęąth Viper  [作者] 1 月 18 日 上午 9:15 
Update: FIXED Summooning animations for both classes. Everything is functioning as intended now!
Dęąth Viper  [作者] 1 月 17 日 上午 12:07 
Update: True primary is glitched as shit with my classes... So I changed the requirements to use the normal one, which functions as intended without all the bs.
TheGreenDigi 1 月 16 日 下午 6:54 
There's no rush at all! Just was sayin that I love what you're doing, and I'm excited to see what other classes an such you cook up
Dęąth Viper  [作者] 1 月 16 日 下午 4:47 
Ill update the texts soon to show their proficiency perks. And upload pics when I have time...
TheGreenDigi 1 月 16 日 上午 6:14 
Really only just realized these prof classes of yours now seeing this one. Real excited for when you properly finish making the ones you have plans for, and if you have a whole pack planned in general. I love the mechanics/ideas behind proficiency and it's really cool seeing more options, and especially seeing unique classes like the EXVENT and Verge reworked into proficiency classes
Dęąth Viper  [作者] 1 月 15 日 下午 4:16 
Ill start adding proficiency perk details in the discussions tabs... Give me a bit to update....