Garry's Mod

Garry's Mod

[SCP] Armed Containment Area 13 [SCP:LC]
29 条留言
JESADER_Loster 10 月 21 日 下午 12:37 
I do not know why, but when I launch the map and play on it for about 10-30 minutes (it happens in different ways) Garry's Mod just crashes and says in the window: "Engine error". I'm sad:(
Provatan 10 月 18 日 上午 6:49 
где карта?
Caporal Chef Hina Alias le FISC 6 月 18 日 上午 10:15 
please, credit me to the zone contain part, or delete zone contain parts. Thanks.
ShadowFall334  [作者] 5 月 14 日 上午 10:37 
I will touch you Jamie :slimehappy:
Angry Luigi 5 月 14 日 上午 10:36 
Shit map honestly
ShadowFall334  [作者] 5 月 5 日 下午 12:37 
Thanks. Materials as well as some Props are mostly from Black Mesa or from Gustman :greasemonkey:
Marco-de-Cless 5 月 3 日 下午 12:25 
Beautiful map, making me think funny to the "zone contain" that is much better. Avoid copying!
Thomasneef 4 月 16 日 上午 9:42 
does this have navmesh?
lolopolo 3 月 27 日 上午 2:27 
wait isn’t this just OZ from Nextoren?
ShadowFall334  [作者] 2 月 1 日 下午 12:05 
How am I supposed to understand that?
blackhawkdown1 2 月 1 日 上午 10:38 
this map breaks textures
ShadowFall334  [作者] 1 月 26 日 上午 4:54 
Possible I do it in the Future
randomraptor 1 月 25 日 上午 11:12 
how abt non chaos ver?
randomraptor 1 月 25 日 上午 11:12 
yipeeeee
ShadowFall334  [作者] 1 月 24 日 下午 1:07 
Added Nav Mesh to the map. Hope you are all satisfied :melon:
randomraptor 1 月 23 日 下午 7:30 
oh naur they let the sillies out
ShadowFall334  [作者] 1 月 23 日 下午 1:02 
Next Update will be Implementing Nav-Mesh
Saint Stanislav Keeper Of Peace 1 月 22 日 上午 8:04 
this map really needs a nav mesh
ShadowFall334  [作者] 1 月 20 日 下午 12:59 
I can include the Nav Mesh in the Future. :selike:
Experimental Toaster 1 月 20 日 下午 12:24 
can this map have a nav mesh?
Natsuki 1 月 20 日 上午 12:08 
I creating SCP: Lost Control mapconfigs always have errors
Natsuki 1 月 20 日 上午 12:05 
Do you have any tips for making mapconfigs? I am a beginner in Lua
ShadowFall334  [作者] 1 月 18 日 下午 4:42 
I have no idea where you see that my LCZ and this one are the same zone,- & The surface is hardly represented in your link.

After looking at the site-19, I see the similarities. However, I had never seen the map before / did not know of its existence.
(。・ω・。)つ ☆ VOX 1 月 18 日 下午 4:10 
The Gustman Map is a modified version of the original map developed by NextOren, which was modified without the consent of the official map developers. This is a leaked version of the mapping project. https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails?id=3117135426 .

Here is a link to the wiki and a level map that matched your map: https://nextoren.fandom.com/ru/wiki/Карта_Комплекса
ShadowFall334  [作者] 1 月 18 日 下午 3:30 
@(ゝω・)ノVOX | I have no idea how you came up with this assumption as the LCZ & HCZ were both created by me. I bought the licence for the Tsade map for Rooms and Materials [Which are mostly from Black Mesa]. Both the Entrance Zone and the surface are modified versions of Gustman's map. Although I have his permission here as well.

It would be nice to inform yourself first before making claims.
(。・ω・。)つ ☆ VOX 1 月 18 日 下午 12:13 
This map is a mix : NextOren breach ( OZ, LCZ ) , Rxsend breach and other project. Cringe
ShadowFall334  [作者] 1 月 18 日 上午 3:33 
The configation would have to be created first. The gamemode creator [Danx] or someone else would have to create and publish the mapconfig. This is only a bit time consuming as you would have to read out coordinates and assign them to the items & spawnpoints.
Natsuki 1 月 18 日 上午 12:12 
Why does SCP: Lost Control not support this map?
INVISIBLEd 1 月 15 日 上午 5:33 
:)