Total War: ROME REMASTERED

Total War: ROME REMASTERED

Nature's Wrath
24 条留言
Dagovax  [作者] 8 月 30 日 上午 7:06 
@[FBE]eri7889 No, they would have to integrate it
[FBE]eri7889 8 月 29 日 下午 11:26 
hey is their anyway to make this compatible with Imperium Surrectum?
Rana 4 月 7 日 上午 2:52 
This is similar to Rome 2 a tad. Exceptional work! Mods which alter the map will be incompatible however.
brianbru 3 月 1 日 上午 1:31 
bro this sounds like somthin that shoulda always been a thing thanks brother!
B 2 月 25 日 上午 12:44 
hate that romes mods are often or almost never compatbile with each other, that just sucks. not saying its the modders fault, since i assume its just the way the game is coded, that mods arent compatible with each other. in paradox games like eu4 mods work often together, and if they conflict they will have most likely a compatibilty patch at least for other big mods. but anyways your mod looks great, i will try it out when i will play rome again!
Dagovax  [作者] 2 月 25 日 上午 12:16 
@Alfarius @Ba Ba Bi Bu Ba No its not compatible. This mod is a mod for campaign, and most features are done with scripts. And they are not compatible with mods that change campaign maps etc
Alfarius 2 月 24 日 上午 7:59 
Hey man, is this mod is compatible with other?
B 2 月 8 日 上午 2:48 
is this compatible with other mods?
Golfbag Mansampler 2 月 1 日 上午 10:14 
:)
santana 1 月 29 日 下午 3:14 
@Golfbag Mansampler What does this at all have to do with anything ??? CA didn't have DEI hires in 2004 when they made the original Rome Total War. Is this the new "woke"
pooman 1 月 29 日 下午 2:31 
what is the point of that comment lol ur weird
Golfbag Mansampler 1 月 28 日 上午 8:44 
Can all the DEI hires at CA immediately and hire these brilliant modders.
Bars ♌ 1 月 25 日 下午 2:41 
Good job :steamthumbsup:
Vaskonios 3 1 月 20 日 上午 4:05 
That is very realistic, also putting weather attrition (winter, desert etc) for all factions would be even more realistic, I never understood how northern barbarian in barechest can handle temperatures below 0.
We are all humans after all and exposing one to the cold or high heat is dangerous, and that could be reflected in everyone (except agents) passing where there is snow, including mountain passes.
Inactive88 1 月 14 日 下午 9:32 
@Dagovax Thank you for adding more details!
BigJ 1 月 13 日 上午 10:36 
Wow. This is really cool. I hope other mods import this. I think this would fit especially well in Scorched Ground.
Dagovax  [作者] 1 月 13 日 上午 8:39 
@Inactive88 I added some more description
Dagovax  [作者] 1 月 13 日 上午 8:15 
@Austere Hare you would change the scripts, because most events+disasters spawn on a predefined position. So if you changed the map, you also need to change the positions
古代 1 月 13 日 上午 1:13 
what sorts of changes would be needed to make my mods compatible? :lunar2020halodragon:
Archivist77 1 月 12 日 下午 8:20 
Ooo nice
Inactive88 1 月 12 日 下午 4:58 
Love this! Can you add more in the description on what events that was specifically added, and its intensity or common occurrence?
Dagovax  [作者] 1 月 12 日 下午 2:32 
Only if the mod owners make some changes
•LGA• Cyrus: Emperor of Mankind 1 月 12 日 下午 12:43 
Is this compatible with other mods?
Coffeetime 1 月 12 日 上午 11:56 
I love this.
-Coffee