Phoenix Point

Phoenix Point

Configurable Synedrion Armor Stats
10 条留言
Spotter 8 月 2 日 下午 5:23 
Agreed Thasl. :steamthumbsup: Because in Missions, the Syned's will have the same altered armor and weapons that the players characters/troops have made. Whether or not they wear it in a mission too.
theasl  [作者] 8 月 2 日 下午 5:18 
you can change the values and they will display the ones you set, but in a mission the arms/legs should not be updated
Spotter 8 月 2 日 下午 4:07 
That's odd Gandalf, and Theasl, because YES, I still can change ALL Armor for All Main Body Parts... Head, Chest/Torso, and Legs. :xeno2jet::steamthumbsup::medidynasty_wolf:
theasl  [作者] 8 月 2 日 下午 12:11 
the latter - the arms/legs can't be changed at all right now
Gandalflobo 8 月 2 日 上午 11:50 
with your note* : does that mean it working but it does not display properly or that you can't modify torso or legs ?
Spotter 5 月 4 日 上午 8:17 
👍👍💖✨🤴🤠
theasl  [作者] 5 月 3 日 下午 9:36 
that's just how the game works, it's the same set of armor no matter who is wearing it
Spotter 5 月 3 日 下午 9:24 
@Theasl so if we make armor we crafted better in the MODS section of the game... It also improves the same armor on all NPC's wearing them. That is stunning, and salty.
theasl  [作者] 5 月 3 日 下午 5:28 
yes, it affects all instances of the items
Spotter 5 月 3 日 下午 5:12 
Does this Mod Change, also affect the AI/NPC Synedrion Character Armor in missions?