DayZ
Admirals Hunting Mod
11 条留言
KAMINA 10 月 2 日 下午 7:56 
I encountered the following problem: 1 the level does not go beyond the first, 2 when the player disconnects from the server and returns the exp returns to zero
Admiral  [作者] 10 月 2 日 上午 10:06 
you may need to adjust the spawn rates and distance of the markers to your prefrence in the settings
Pernalonga 10 月 2 日 上午 9:12 
the only doubt remains in the (poop) to find that is not clear to me
I haven't found it yet :(
Admiral  [作者] 10 月 1 日 下午 1:13 
the mod does not overwrite or force any vanilla spawns, you can think of this mod as a Addon to vanilla spawning, if you want this to be the prefered method of animal spawning you would need to reduce your AI amounts in your XMLS
KAMINA 10 月 1 日 上午 11:39 
great job, the fox was missing in the files, but it is intuitive now and easy to add any animal even the modded ones,the only doubt remains in the (poop) to find that is not clear to me, and I wanted to understand if it manages the quantity of animal spawns in the server or if it has to be done manually
Admiral  [作者] 9 月 30 日 下午 9:44 
the update wont hit till tommrow im just getting my descriptions sorted ahead of time
KAMINA 9 月 30 日 下午 7:50 
I don't understand how it works, the .json files are sparse, nothing is activated when approaching the animals, I really need a tutorial
Admiral  [作者] 8 月 11 日 上午 9:11 
just an addition
Axer 8 月 10 日 下午 1:04 
Animal spawn is still controlled by vanilla system? This is just an addition, or it changes completely the spawn system also? Thank you, awesome mod
bedrocmobb 1 月 28 日 上午 11:46 
guess people dont read before posting
Weyland 1 月 13 日 下午 3:21 
Looks interesting, what does it do exactly?