Age of History 3

Age of History 3

Better Terrains
8 Comments
_Gothmox_ Oct 19 @ 9:31am 
following your logic on semidesert, desert should have -8.5% pop growth, but i suspect you intended -20%?
_Gothmox_ Oct 19 @ 9:06am 
semidesert -3% pop growth <> desert -2% pop growth ?
i will have to get my notepad++ out :) please consider to add those values in the list as well
thx for your fine mods
Admirał Francux  [author] May 17 @ 6:45am 
Alr I'll think about it
Space_Man May 17 @ 4:10am 
Very good Idea, Can you also possibly make more harsh areas more realistic in terms of development? Ex: Siberia and Sahara having a cap on population growth
Admirał Francux  [author] Jan 16 @ 12:01pm 
done
Alan Jan 12 @ 3:02pm 
i think you should describe all the changes in the description per type of terrain with it's impact and percentage, just a suggestion because it seems that it is quite difficult to analyze it individually. and, does this mod also changes the mechanism of growth rate, human development, economy, etc. based on the terrains- for ex. provinces with desert or cold mountains (/any extreme weather terrain) gives low growth rate, however the player could still increase it's growth rate but not as much as non extreme weather terrains.
?!BreadCrumb?! Jan 12 @ 7:01am 
:steamthumbsup::demoticon:
Admirał Francux  [author] Jan 10 @ 6:53am 
Leave your opinion about my mod here, in the mighty comment section. I will read your comments and hear what I can change or what is great.