Age of History 3
Better Terrains
8 σχόλια
_Gothmox_ 19 Οκτ, 9:31 
following your logic on semidesert, desert should have -8.5% pop growth, but i suspect you intended -20%?
_Gothmox_ 19 Οκτ, 9:06 
semidesert -3% pop growth <> desert -2% pop growth ?
i will have to get my notepad++ out :) please consider to add those values in the list as well
thx for your fine mods
Admirał Francuz  [Δημιουργός] 17 Μαϊ, 6:45 
Alr I'll think about it
Space_Man 17 Μαϊ, 4:10 
Very good Idea, Can you also possibly make more harsh areas more realistic in terms of development? Ex: Siberia and Sahara having a cap on population growth
Admirał Francuz  [Δημιουργός] 16 Ιαν, 12:01 
done
Alan 12 Ιαν, 15:02 
i think you should describe all the changes in the description per type of terrain with it's impact and percentage, just a suggestion because it seems that it is quite difficult to analyze it individually. and, does this mod also changes the mechanism of growth rate, human development, economy, etc. based on the terrains- for ex. provinces with desert or cold mountains (/any extreme weather terrain) gives low growth rate, however the player could still increase it's growth rate but not as much as non extreme weather terrains.
?!BreadCrumb?! 12 Ιαν, 7:01 
:steamthumbsup::demoticon:
Admirał Francuz  [Δημιουργός] 10 Ιαν, 6:53 
Leave your opinion about my mod here, in the mighty comment section. I will read your comments and hear what I can change or what is great.