Left 4 Dead 2

Left 4 Dead 2

Super Saiyan Pipebomb (Vscript)
14 kommentarer
kurochama  [ophavsmand] 28. aug. kl. 3:31 
@ Shunyang , search "Dark Tower" on workshop, & you'll find it. The author is "murmkuma".
火Shunyang 28. aug. kl. 2:55 
hey bro, could u tell me what map is it on your GIF preview? I've been looking for that map.
zigor 19. jan. kl. 3:35 
nice
kurochama  [ophavsmand] 11. jan. kl. 3:08 
K_N , no problem. Feel free to ask if there are any other questions.

@Miku , I'm glad to see that you love most of my ideas :steamhappy: . Yeah, I made most of my mods so people can have fun in different ways by discovering new fun features.
hello, I really love your ideas, most of your ideas I write into a plugin for entertainment purposes, I hope you will have more ideas in the future
L_M 10. jan. kl. 21:00 
aight i find it thx for help:steamthumbsup:
kurochama  [ophavsmand] 10. jan. kl. 13:08 
@K_N , the range is 200. Try to search "FindByClassnameWithin", & you'll find it.
L_M 10. jan. kl. 9:29 
two more question

how much range it has to detect?
if i want edit the range, which code/value must i change?
L_M 9. jan. kl. 5:26 
yep, already try with script that increase time and well function
kurochama  [ophavsmand] 9. jan. kl. 1:42 
@K_N , the active time is based on the pipebomb ticking duration. It can be changed via cvars, if you want longer ticking duration so it will go into "super saiyan" mode longer before exploding.
L_M 8. jan. kl. 20:14 
btw can this pipe increase time active?
Unsants 8. jan. kl. 19:22 
This incredible congratulations to you, I didn't think something like this was possible:steamthumbsup::steamhappy:
L_M 8. jan. kl. 19:21 
hollyy ♥♥♥♥♥ that very out of the box LMAO
MasterX70 8. jan. kl. 12:43 
We're not dealing with the average pipbomb anymore