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报告翻译问题






Ty
For player class (special infecteds)
Player.Stagger(Vector)
For infected and witch class (common infecteds)
Entity.TakeDamage(0.0, 33554432, null)
(DMG_STUMBLE)
Is there a way for it to shove/stumble infected instead of killing them?
I don't think there is a way (including using Sourcemod) to force a rescue vehicle to leave.
I know there is a script that makes Jimmy steal the car at Dead Center, but that's a special method, and it is too complicated and hard to apply to other maps.
I think simply killing the survivors outside the rescue vehicle is more practical.
But it's your decision if you want to do it or not, if you can or not, maybe it's a bit complicated the mod, I don't know if it would be difficult for you.
If you don't, no problem.