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Yes that's what it's supposed to look like, I figured I'd switch out the Radios for now with my "Secret Treasure" Too bad there isn't a Cake Item Ucp in beemod yet (As Far That I'm Aware Of)
It's just a little extra thing I want to add on to the Main Chambers on this chapter, just like Chapter 1 with the Secret Radios, but I think the Bonus Switches are more "Intuitive" for the player as they go through the Chamber. Cause in chapter 1, they were just hidden rooms during the teaching tests, while these ones in Chapter 3 are actually a part of the Test Chamber(s) but of course optional.
I always recommend just playing the map first, then going back for any extras, but these secrets can be done on the 1st play-through if the players wishes to do so.
PS. Nice little not so secret, secret. It's just a red cube here, is that how it's supposed to look? map