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Oh well I don't think it appropriate just to ask you to change mod ID name. So thank for replying.
I have no problem with same class name as I always edit the localization file to differentiate the classes anyway. As I have like ~220 classes in my mod list so I have no problem with editing the duplicate class name.
And that bring me to the original question. Can I use it with original mod? As I found that your take on these super soldier look very interesting.
I like the old version of flexible perk selection from the original one but I also want to try your super soldier classes with finer design tree. However, I don't want to disable the original one as I like to have a lot of choices in soldier class.
So, can it co-exist with the original AmunRyu one?
When my soldiers equip it, their entire lower body disappears and no customization options are available to select.
I've downloaded all the mods under Customization Mods Recommended and followed the instructions in Appearances.txt (and was able to get those customization options for the other armors).
But adding parts to the Praetor armor in XComContent doesn't seem to do anything.
However, I am able to console command them in, so this confirms the mods in my game, somethings just a little weird. I would appreciate any help you could give me to help these awesome dudes appear when I try to choose their soldiers promotions, thank you.
Well, I've no idea what can cause it. I'd guess that might be something wrong with apperance settings, or screwed dependencies as it requires mod templates, but I have no idea. Nobody had this problem, so it might be just mod conflict of mine somewhere.