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Salvo Regards!
Also, glad you found my hatch idea useful. It took some time (and simple math) to get the spacing correct, and to align the missile launch containers with the hatches. I actually just used the Oscar Hatches because it simplified the code... No need to code for another model as the ResourcesMeshFolder, RootMesh, ResourcesMaterialFolder, etc.
ResourcesFlagFolder=assets/flag/
FlagTexture=file name.png
PS I stole your idea of adding hatches on the Typhoon. The Orel Shipwreck hatches work great.
So I wasn't able to change the flag. I'm still trying to figure out how to add a new flag to the game. When I do, I will update the Mod.
Thanks to @NFIGMT for pointing out this variant.
Could you create an alternative version of the Chi-Yang class? In this version, the RIM-7 missile system at the rear of the ship is replaced with a MK-15, and the rear superstructure is modified to include 10 slant-launched SM-1ER missiles mounted on the ship.Additionally, 2 RUR-5 missiles are replaced with RGM-84 missiles to enhance the ship's anti-ship capabilities.
Here are some reference images for your consideration.
http://www.mdc.idv.tw/mdc/navy/rocnavy/ffg935-2024-5-19-5.jpg
http://www.mdc.idv.tw/mdc/navy/rocnavy/ff934-hangar.jpg
http://www.mdc.idv.tw/mdc/navy/rocnavy/ff935.jpg
Included vessels:
Kee Lung DDG's are U.S. Navy Kidd-class vessels transferred to Taiwan.
Cheng Kung-class PFGs are upgraded Oliver Hazard Perry class vessels, built in Taiwan, with two additional box launchers for SSMs and two Bofors 40mm guns on the superstructure.
Chi Yang FF's are U.S. Navy Knox-class vessels transferred to Taiwan.
More vessels will be added as my project to mod WW III in the Pacific continues...