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Error: must be unicode, not str
Traceback (most recent call last):
File "<string>", line 952, in _Autoinit_FirstBoot
File "<string>", line 711, in start_default
File "<string>", line 720, in setup_default
File "<string>", line 715, in load_default
File "<string>", line 775, in load_light_limit_ini
TypeError: must be unicode, not str
Traceback (most recent call last):
File "<string>", line 954, in _Autoinit_FirstBoot
File "<string>", line 713, in start_default
File "<string>", line 722, in setup_default
File "<string>", line 715, in load_default
File "<string>", line 738, in load_skipped_ini
If you have an error in console or the script editor window's output I'd really appreciate it ^^
line 717, in start_default
line 726, in setup_default
line 721, in load_default
line 781, in load_light_limit_ini
theyre all strings
I misspoke earlier, it was "autoinit_light_limit_patch.txt" that was causing the issue.
I really have no clue what's causing this, and nothing useful pops up in the Script Editor tab.
Also, open the script editor tab in your default layout and restart sfm to see if there's any additional logging information.
If you'd like, feel free to add me on Steam or Discord.
Error: invalid literal for int() with base 10: "
This was due to a broken "sfm_init.py" file, when SFM encounters an error from there then it stops running all init scripts, including "sfm_init_local.py" which is my Autoinit script.
You can fix this by removing all code in "sfm_init.py".
Make sure to avoid using other startup installers as this script makes those obsolete.
By the way, you can open the Autoinit Manager through the "Windows" menu.
Be on the lookout for more scripts to come!