Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
@奥威尔·切瑞先生 : worked for me perfectly last week, still not working proper with The Old World
I guess there might be a bug when the units selected are not available ?
if this is true i should add the Araby mod too.
the event spawn at turn 4 and not after 15
however when i send my army to the blue light it just disappear.
This is only mod installed in this test.
Which faction are you playing as?
No, the other mods' units can be added but they're not required.
Compatibility with the Old World is glitchy. The dogs of war encounter shows up but the dilemma doesn't show up once you go on it.
Very nice otherwise tho