They Are Billions

They Are Billions

They Are Billions 2 - HGM v.2.0.89
116 条留言
starcraft-maxi 10 月 2 日 上午 6:05 
привет, не подскажешь как откатить на ванильную музыку
Neves 9 月 15 日 上午 9:49 
That is just awesome...I am sooo noob in this game kkkkkk
Assist4Life  [作者] 9 月 14 日 下午 7:56 
The mod has been completed 800% on twitch streams by different people many times, besides, many people have done it judging by the reviews on the discord channel, yes, some had problems, the mistakes were in tactics and selection in the technology tree and the hero training program
Neves 9 月 14 日 下午 5:46 
Are you guys sure you can beat this mod at 800%? I am having big trouble beating the waves between the missions at 25%...
Assist4Life  [作者] 9 月 7 日 下午 8:46 
Useful finds increase the number of resource units, but only for those that simply lie on the map, and not for those that fall out of the houses of doom
Neves 9 月 3 日 下午 10:27 
Hey Assist4Life and R2RTV, what is the use of the tech "useful findings"? When and how do we use it?
Assist4Life  [作者] 8 月 31 日 下午 7:47 
Neves, hello, try experimenting with the imperial headquarters and the power shot
Neves 8 月 31 日 下午 5:09 
Hey Assist4Life and R2RTV. I am playing this mod on 800% and it is awesome! But I am stuck on the wave between the Hunting Season mission and the Radioactive Sarcophagus mission. Even on 25% I cannot beat it. Can you guys please post a video on youtube with this wave and which techs to beat this wave?
Assist4Life  [作者] 8 月 22 日 下午 12:47 
Try going to discord
Call 8 月 22 日 下午 12:19 
"lrichardl" on discord. Thanks for the quick response, can't wait to try it out
Assist4Life  [作者] 8 月 22 日 上午 11:23 
Hi, what is your nickname in discord? There is a manual for the latest version of the mod, you will especially need it if you have win11
Call 8 月 22 日 上午 10:36 
I used to play back in 0.64 days and updated recently. I think the discord server is full so I can't join to ask but it seems that hotkeys are broken (y,f,v,l,+) for me as well as I'm unable to reset the tech tree beyond what i picked for current mission.

Any idea what I could try to resolve this and play the new mod, it looks cleaner
Fahilan 8 月 18 日 上午 9:41 
Oh, you are right I was applying an older version of the mod, it works fine in the latest version, thanks for helping me
Assist4Life  [作者] 8 月 18 日 上午 8:50 
Do you have the latest version of the mod? 2.0.89?
Assist4Life  [作者] 8 月 18 日 上午 8:48 
Fahilan 8 月 18 日 上午 8:17 
Warehouse research not appearing in the wood workshop
Assist4Life  [作者] 8 月 18 日 上午 7:06 
After receiving the technology of the warehouse in the tree, to build it, you will need to study it in the carpentry workshop
Fahilan 8 月 18 日 上午 6:53 
The game works fine, but I selected a warehouse in the tech tree, but the game won't let me build it.
tampapresident 8 月 5 日 上午 11:14 
Which files are needed so I only get the "fill towers" or see Healthbars. Don´t need the other stuff.
Assist4Life  [作者] 7 月 30 日 上午 10:20 
例如,伤害为 80 个单位,区域内分散的基本伤害为 50% = 40 个单位,-50% = 20 个单位,-25% = 30 个单位,在这种情况下,这是单位从其射击的主要目标在该区域造成的伤害,标准分散在半径范围内,直线上的强力射击
闲来无事摸摸鱼 7 月 30 日 上午 10:00 
感谢作者的回答。还有个问题,科技树的火性弹药强化里有一个散射伤害-50%,是指单位受到的AOE伤害-50%,还是单位造成对僵尸造成散射伤害-50%呢?
Assist4Life  [作者] 7 月 29 日 上午 7:38 
狙击手必须拥有“专业”级别才能发挥威力
闲来无事摸摸鱼 7 月 29 日 上午 6:52 
我试过把狙击手放在很近的距离攻击,但是还是没有穿透效果,是否除了强力射击这个科技之外还需要什么前置科技、建筑或者研究呢
Assist4Life  [作者] 7 月 28 日 下午 7:01 
你好,单位的强化射击是根据位置来生效的,比如狙击手的强化射击可以穿透前6格,但如果他站在塔上,这个技能就无法对穿透范围外的远距离目标生效,最好使用常规的AOE,在地面突击和近战中,强化射击会特别有效
闲来无事摸摸鱼 7 月 28 日 上午 7:57 
你好,为什么我点了狙击手的强力射击的科技没有任何增强效果,反而狙击手成本消耗增加了
Assist4Life  [作者] 7 月 20 日 下午 8:57 
@Mohdjo
Regeneration activates after 2 seconds if the unit does not receive damage and this is a standard giant regeneration, learn and win
Mohdjo 7 月 19 日 下午 1:44 
Sounds interesting but Giant with high regen life on first mission is the most stupidest shit I ever seen
LC91 7 月 8 日 下午 1:24 
thx for the quick reply :steamthumbsup::steamthumbsup:
i also checked the discord for infos.
the new mechanics are definitly unique and will take some time to understand and master.
is there a guide?

i hear you. maybe i give it a new try with completly different techs to start with.
Assist4Life  [作者] 7 月 8 日 下午 1:20 
Hi, this mod is over a year old, its balance has been changed and improved several times, maybe you are missing new mechanics with damage type and not considering more profitable starting technologies, in any case 25-500% gives room for mistakes, and 800% does not
LC91 7 月 8 日 上午 8:29 
I really like it that someone figured out how to mod this game. Great job!

Positive:
- new techs
- more buildings etc.

contra:
- mod is for absolute elite sweat gamer. casual? no way. even 25% is unbeatable.
- Giants in Mission 2? And in the final wave? where is the called balance? xD

is there a way to tweak around with the mod e.g. spawn of zombies?

maybe iam totally wrong? iam open for improvements and feedback :babyelephant:
Assist4Life  [作者] 7 月 4 日 上午 10:58 
This balance is unique, you will not find this in any other mod, if you make mistakes or your choices and tactics have errors, you will probably not complete the mission at high difficulty levels
Difficulty from 25-100% anyone can handle it
DoomDrinker 7 月 4 日 上午 10:34 
mod seems interesting but isn't balance at all
Gladiator 6 月 27 日 下午 12:39 
Привет! Не могу подключиться к дискорд серверу, можешь прикрепить ссылку на него. А так мод конечно занятный на 800% xd С 5 раза только получилось пройти первую миссию и бункер с 8 xd Полагаю, что дальше интереснее будет и скорее всего с 1 трая ничего не получится пройти. А так я пару лет назад проходил фулл кампанию на 800% без пауз.
Assist4Life  [作者] 6 月 15 日 上午 6:47 
🚨 15.06.2025 (89)
- Fixing incorrect calculation of % bonus from wonders for command center
- Improving nodes of the technology tree
- Fixing of text description
doue 6 月 11 日 上午 3:28 
Hello! How do I change back to the original ranger firing sound? Do you know the sound file id?
Assist4Life  [作者] 6 月 1 日 下午 11:10 
🚨 02.06.2025 (88)
- Fixing zombies getting stuck
- Improving performance
- Improving economic balance
- Improving tech tree nodes
- Changing mission victory conditions
- Changing rewards for horde missions
Assist4Life  [作者] 5 月 28 日 上午 3:24 
你好!在 nexus 上找到这个 mod,那里有详细的描述
罡气冲云霄蛟龙自缠绕 5 月 27 日 下午 10:36 
大佬好,我订阅了这个MOD,但是下面写的哪些功能好像都没法用,F不能一键上塔,Y键也没有被更改,请问是我哪里做错了?还是我需要在多做些什么??
Mr. Fabio 5 月 17 日 下午 5:56 
hum thanks , like my god mutants from all sides at once
Assist4Life  [作者] 5 月 17 日 下午 4:08 
In survival at any %, the third level of a settlement of 600 people causes an attack by nearby zombies, you should prepare before you get 600 population
Mr. Fabio 5 月 17 日 下午 3:42 
why on 2400% when you get to third mayor you pull all fuckyng map??
Assist4Life  [作者] 5 月 17 日 上午 1:01 
🚨 17.05.2025 (87)
- Improving campaign and ng+ performance
- Adding tech tree nodes
- Improving tech tree nodes
- Improving tech dependencies
- Improving economic balance
- Improving modifiers on missions
- Improving events on missions
- Improving text descriptions
Assist4Life  [作者] 5 月 11 日 上午 11:30 
您描述的一切都运行正常,没有任何错误。
鹳老师 5 月 11 日 上午 4:46 
报告2个问题,1.人工智慧这个科技描述的是工人需求-25%,维护费+25%,但是点了之后黄金收入+25%,可文本描述里没有写。
2,放射性石棺的小尸潮提示方向错误,不知道是故意设计还是bug,毕竟后面关卡的拦路尸潮有两关的僵尸数量写少了,感觉是故意设计的。
Assist4Life  [作者] 5 月 4 日 上午 1:04 
🚨 04.05.2025 (86)
- Increasing horde performance and reduced lag in the final hordes
- Improving gameplay on final missions
- Improving gold production in a 50/50 ratio from murders and settlement economy
- Increasing heroic gold income
- Changing the availability of the DNA transmuter if the required technologies are available
- Removing gold income when using heroic replicants
- Improving technology tree nodes
- Improving text descriptions
- Improving survival mode
- Removing projectiles from firearms in survival mode
Assist4Life  [作者] 5 月 3 日 下午 10:19 
在任务开始前,伤害类型在树中选择,你可以为每种类型的单位、游骑兵、士兵、狙击手和复制人分别执行此操作,在任务期间,伤害类型无法切换,高科技原型具有个性化的伤害类型,泰坦 - 物理,突变体 - 酸,路西法和塔纳托斯 - 火,但塔纳托斯作为具有特殊攻击范围的支援,路西法作为突击小队,优化经济和军队生产,一切都会顺利进行
鹳老师 5 月 3 日 下午 9:29 
每个关卡开始前,我都会认真阅读提示,地形特征,花费十几分钟甚至半个小时去调整科技树,模组机制应该是非常了解的。因为棋盘湿地出现了多种护甲类型的僵尸,但是我的士兵无法切换攻击类型,让我难以理解提示说的切换攻击类型。请问哪里可以看该mod的战役攻略视频,我想知道是科技树点错了,还是运营出了问题。
Assist4Life  [作者] 5 月 3 日 下午 3:44 
该模组已在各种技术树变体和组装中在流中完成数十次,所有难度都是平衡的,你只是缺乏游戏经验,如果不了解模组的机制,即使作弊也无法帮助你完成它
鹳老师 5 月 3 日 上午 8:10 
我不知道作者自己有没有通关过800难度的战役。我玩到棋盘湿地真的已经玩不下去了,提示说会出现多种护甲类型的僵尸,让我注意切换弹药类型,我尼玛怎么切换你倒是教教我啊?哪个按键是切换穿甲弹,火焰弹,酸液弹呢?根本没办法切换啊!
我实在打不下去了,开了作弊,全地图塞满了机枪塔(弩车升级版),结果守不住最后一波,你敢信!!!
鹳老师 5 月 2 日 上午 12:25 
我不知道作者为什么要把士兵改的如此弱,僵尸改的那么强。士兵-19%的毒液抗性,僵尸攻击属性毒液,攻击力7,攻击士兵减少了13点生命,这是怎么计算得到的?800%打的十分痛苦,噪音大,士兵弱,防御塔也弱,僵尸攻击aoe带火焰,能隔墙溅射我的防御单位,墙到底守护了什么?1250血在最弱小的僵尸面前也支撑不了多久,脑子里有屎啊僵尸居然能搓火焰。