Starbound

Starbound

nuggubs' Mega Mod - Multiverse Goods
65 kommentarer
Humm-Bird 12 jul @ 6:26 
Ah well. I mean, they are very good food that doesn't rot, so at least there's that.
nuggubs  [skapare] 11 jul @ 22:05 
fix will be live shortly... (unfortunately, it won't fix your existing mushroom cave, but all future mushroom caves should be fixed)
as consolation, retroshrooms and goldshrooms can now be crafted into shroom shakes, so they're used for more than spaghetti and decoration
Humm-Bird 11 jul @ 20:34 
yeah it's underground
nuggubs  [skapare] 11 jul @ 19:18 
i genuinely don't think i know how to fix what's happening with your-
wait. is this underground
because i'm not sure i tested underground
nuggubs  [skapare] 11 jul @ 19:15 
oh no. i thought i fixed that
Humm-Bird 11 jul @ 18:52 
♥♥♥♥ there's a bug report thread. eh whatever
Humm-Bird 11 jul @ 18:52 
the mushroompatch biome in my mine is exclusively spawning retroshrooms and goldshrooms
MarshCreature 22 mar @ 19:16 
Oh thank you
nuggubs  [skapare] 22 mar @ 17:42 
vanilla+ adds the cystume, it's a crop that can be found in flesh biomes
MarshCreature 22 mar @ 13:16 
Does this mod add an item called a cystume? I'm three items short of finishing the food codex and only need that one item. Where do i get it?
nuggubs  [skapare] 21 mar @ 16:28 
multiverse (this one) adds the lihzahrd colony deed
vanilla+ also adds some others
Red 21 mar @ 15:59 
Hey Nuggubs, quick question since I seen you're active. Could you tell me which of your mods has to do with colony deeds? Specifically, lizahrd colony?
nuggubs  [skapare] 21 mar @ 14:52 
nope. you have this mod and the old version of the mega mod installed
i don't know how you weren't crashing before tbh
ShadowManRay 21 mar @ 14:35 
Yeah...
Whatever update you just pushed on this is causing CTD on loadup?
[16:33:15.231] [Error] Application: exception thrown, shutting down: (ItemException) Duplicate item name 'nmm_sharktailback' found
Whatever that is, is causing the crash.
MarshCreature 13 mar @ 9:23 
Thanks for fixing the broken recipes and the dye vat.
nuggubs  [skapare] 13 mar @ 1:02 
i've had it fixed for a while. just never pushed the update out. update soon maybe
MarshCreature 12 mar @ 11:29 
You probably know this already but it seems that almost every recipe learned from food items or items bought through the shop are broken.
nuggubs  [skapare] 4 mar @ 13:15 
nope. i'm supposed to update that
MarshCreature 4 mar @ 10:32 
The dye vat appears empty, is that normal ?
Estrogen Muncher 24 feb @ 12:11 
definently is
nuggubs  [skapare] 23 feb @ 19:44 
should be
Is this compatible with FU?
Estrogen Muncher 25 jan @ 18:10 
oh okay..
nuggubs  [skapare] 25 jan @ 18:06 
bro... only the first one is truly required
it's not that bad
Estrogen Muncher 25 jan @ 18:03 
i just want blahaj.. so many dependancies and stuff :(
nuggubs  [skapare] 22 jan @ 17:09 
The employer's station doesn't do that on my end... so I'm not entirely sure what the hey is up
hungrygoose 22 jan @ 16:21 
anytime employers station is opened, game doesn't crash but slows down like when using the pixel printer
Nardo polo 20 jan @ 17:41 
Thank you!
nuggubs  [skapare] 20 jan @ 15:46 
oh i forgot to re-add that in the description?
uh, you can find the large stop at the employer's station (guaranteed to be at frogg furnishing), otherwise there's a smaller terminal craftable at the fully upgraded inventor's table
Nardo polo 20 jan @ 15:41 
Hey sorry if this a dumb question but where can I find the plushes and stuff
nuggubs  [skapare] 12 jan @ 13:24 
my bad. i should've just fixed it, if the mod hasn't updated on your end try re-subscribing
shoe named bill 12 jan @ 13:16 
What does that "mb" means?
nuggubs  [skapare] 12 jan @ 13:08 
mb
shoe named bill 12 jan @ 12:52 
And now i have this problem too
shoe named bill 12 jan @ 11:06 
Hello, my friend hit an error which makes game crash, log says it's
(ItemException) No such item 'nmm_pottedlifefruit'
Saph 12 jan @ 6:28 
Strange. It seems to have fixed itself upon reinstallation.
Saph 12 jan @ 6:25 
Sorry, I can provide a full log with the mod installed and show you what happens if you'd like.
nuggubs  [skapare] 12 jan @ 4:02 
well, whatever it is, it's not happening on my end so hopefully it shouldn't happen on yours
nuggubs  [skapare] 11 jan @ 19:53 
no ♥♥♥♥ i can tell that's happening. why?
missing comma? missing bracket? where?
Saph 11 jan @ 19:33 
What appears in the log regarding the merchants being killed, this is me loading the game running /admin and then /spawnnpc (species) merchant , the following occurs in the log:

[Error] Exception caught loading asset: /npcs/merchantpools.config, (AssetException) Could not read JSON asset /npcs/merchantpools.config
nuggubs  [skapare] 11 jan @ 18:09 
i have no idea what's going on with this, i looked before and everything seemed fine.
i'm not around to check right now, so can one of you provide a log in the bug report discussion when this happens? thank you
yeenif 11 jan @ 17:54 
yeah, same issue about the merchants, mine just stay still and others just die.
Saph 11 jan @ 13:44 
This mod breaks merchants in my collection. Merchants will not spawn in, and existing ones will die.
peter.pedersen 11 jan @ 13:00 
Why's this require all the other mods? I don't really care about price and texture tweaks i just want plushies
nuggubs  [skapare] 10 jan @ 21:54 
one day :)
Captain O'Charleston 10 jan @ 21:51 
Where's Wargroove or Eastward?
GuyBronson 10 jan @ 16:25 
While you're here, just wanted to say thanks for putting all the new foods in the cooking collection. Obsessively cooking everything is something I do every playthrough, and it's nice when that's tracked. (also I know what's in the coke heartthrob)
nuggubs  [skapare] 10 jan @ 14:38 
yea
GuyBronson 10 jan @ 14:35 
The breen machine doesn't actually sell anything, is this intentional?
Sandwich™ 10 jan @ 6:49 
Shork!