全面战争:战锤3

全面战争:战锤3

(Updated!) Skaven Units: Clan Eshin Ogre
8 条留言
Mike 6 月 14 日 上午 8:04 
Any chance you could make a sub/mod so the are non RoR units for ogres?

This is awesome though.
ELL 3 月 10 日 下午 1:36 
you can thank me! :WH3_greasus_rofl: :SlyNinja:
KermitXBL  [作者] 3 月 10 日 下午 1:10 
Updated - Eshin Ogre can now be used in Custom Battles and is Visible in the Map :steamthis:
KermitXBL  [作者] 3 月 10 日 下午 12:41 
Guys - recently revisited this mod and im seeing the Eshin Ogre is invisible in the battle - Working on a fix now :steamhappy:
Warlord 1 月 5 日 上午 3:13 
Actually, better idea, leave them as standard recruitable, but maybe make them cost food? And the more you recruit the more food you have to pay each time.

Might be a bit of work, I appreciate it all regardless kermit.
Warlord 1 月 5 日 上午 12:11 
Maybe add a tier three to the eshin clan building. It awkwardly doesn't give you gutter runners at tier 3, so you weirdly gotta build the standard assasin building anyway and double up on night runners. Plus the clan headquaters also give food so that'll justify the ogre. Two birds, one stone :)

Anyway, thank you for this mod!
KermitXBL  [作者] 1 月 2 日 上午 6:18 
@Warlord - Yes this should be a pretty easy modification - i presume have it match the stat line of the existing ROR Ogre? i would probably keep it as recruiting from Pastures to keep it thematic but just limit the recruitment to 1/1
Warlord 1 月 1 日 下午 9:15 
is there a version of the mod you can do where it just is a single RoR?