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报告翻译问题
Added support to mod:
Lore Of Athel Loren
link in description
Removed extra melee line for Skaven Eshin Sorcerer that now has his vanilla short combat line.
Expansion moved due to compatibility to mod:
Expanded Hero Skill Lines
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=3409174610
- added missing Archmage of Life melee line
- fixed ranged skills for Lizardmen (now assigned correctly)
@949599 This is their vanilla melee skill tree and not skills from my mod :) I will be expanding them at one point in my other mod:
Expanded Hero Skill Lines https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=3409174610
@Domekabc My bad, i will add them with next update and thanks for the info
@Jean-Juliano Thank you for the info, you are 100% right. I did by mistake share a combat line from ranged hero to non-ranged. I will correct that with next update, i appreciate the report
He is a mage without a mount so classic melee stuff with MA MD and HP would be better suited. I don't know between poison attack and foe-seaker what would be relevant but slippery or swiftness of itzl is more aligned with this character than Colossal Strike for the last node.
Added Festus
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3420877648
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2862501885
slaughtermaster of heavens & death
butcher of heavens & death
I've checked inside the character_skill_node_set_items_tables/!!!_chop_melee_ogr and it seems that they are not there yet.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3159006885
should they both not be there? i didnt put them there myself so not sure
Steam\steamapps\workshop\content\1142710\3272229259
Expanded Skill Trees Overhaul
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=3272229259
Thank you for your astounding dedication !
Expanded Skill Trees Overhaul
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=3272229259
thanks for letting me know and sorry for the issue
then delete the file and resubscribe on the workshop. it may be that you have the mod saved in data folder and it didnt update for you as this has nothing do to with Radious either
https://i.imgur.com/ONDkCLx.jpeg
https://i.imgur.com/MR3pNLD.jpeg
here's Kairos... with a couple extra skills mods that i use
Oracle of Eternity→[ The Oracle Thaumaturgic Rejuvenation Wind Summoner Irridescent Scriveners Bloons of Change]→ Bewitching Potency . But when I run the mod it seems that he loses the skills Wind Summoner and Irridescent Scriveners, Bloons of Change and its partially replaced by the by the yellow line. Also some of his skills are disconnected from their group. Would it be possible to have his full unique skill line display first with the normal groupings then followed by the yellow line with the regular groupings that way he would have both effects with out losing out on some of his unique skills?
For Sarthorael every thing looks fine and I don’t notice any issues. Thank you very much for this mod. This has made the game even more fun.
Added:
- Kairos Fateweaver
- Sarthorael Everwatcher