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报告翻译问题
I get this error:
function: new -- file: ISDrinkFromBottle.lua line # 141 | Vanilla
function: onDrinkForThirst -- file: ISInventoryPaneContextMenu.lua line # 2463 | Vanilla
function: activeteSlot -- file: ISBzHotSlot.lua line # 630 | MOD: BZQuickSlots
function: onMouseUp -- file: ISBzHotSlot.lua line # 131 | MOD: BZQuickSlots.
[05-08-25 14:06:55.620] ERROR: General f:184, t:1754417215620> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: __lt not defined for operand at KahluaUtil.fail(KahluaUtil.java:101).
Option for opacity for slots from 0 to 100 . thx for idea @Kyrox
Option for hide on vehicle enter, and show on vehicle exit. thx @Kupie
Options for keybind 1. window first 1-8 slots. Same as click on slot. Count from top left to right and next line... Reuqest by @tobyfox2002
@badisman Tank5168 You could try to remove C:\Users\user\Zomboid\Lua\pzhotbar.ini or ModOptions.ini ( to restart values for mod) (ModOptions.ini is for other mods to)
function: createWindows -- file: BzHotBar.lua line # 223 | MOD: BZQuickSlots
function: reloadWindows -- file: BzHotBar.lua line # 264 | MOD: BZQuickSlots
function: reloadWindows -- file: BzHotBar.lua line # 264 | MOD: BZQuickSlots
function: addListener -- file: BzHotBar.lua line # 501 | MOD: BZQuickSlots
ERROR: General f:0, t:1739363006799> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: attempted index: inGame of non-table: null at KahluaThread.tableget(KahluaThread.java:1667).
Stack trace:
se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:479)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
zombie.Lua.Event.trigger(Event.java:81)
zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:458)
zombie.core.Core.setScreenSize(Core.java:2875)
zombie.GameWindow.frameStep(GameWindow.java:917)
zombie.GameWindow.run_ez(GameWindow.java:802)
zombie.GameWindow.mainThread(GameWindow.java:600)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:0, t:1739363006800> -----------------------------------------
STACK TRACE
thx for pill
but if u free check this bug plz
whenever u do any change in options, "Tab" key doesnt work anymore ( doesn't matter u change volume or change any hotkeys or anything else )
u need log out to main screen then back to game for fix it
My to now is very limited ( i have new family member now ), in spare time i will try to fix bugs ;-)
i found new bug
and its whenever u do any change to option "Tab" key doesnt work anymore ( doesn't matter u change volume or change any hotkeys or anything else )
u need log out to main screen then back to game for fix it
so with this mod i only can right click on them and i have to return them in my bag by my self
i hope u fix it soon
ty
there is new issue after last big hotfix
and its they changed "take pill" from painkiller to "consume"
which it doesn't work on hotbars :(
I also fix Disinfectant
There will me more work becouse new fluid system. Like drinking water is probably broken.
how can i share the error ?
@,,LittleCheese,, Should be.
@ Mason I can add a setting that divides saves by worlds. I'll try to see if it works
I already have the version with the original settings added. I'm still testing. But I'll upload it in a few hours.
If you need more windows edit config. Config can be found in C:\Users\<user>\Zomboid\Lua\pzhotbar.ini (Edit before game start) I do not know other locations for other OS.
I only know this one and yea it is outdated for B42.
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2169435993
I will add options like before, when I have time.
@Dan From Financing For B42 i will only support official modoptions.
https://pzwiki.net/wiki/Mod_Options Less mod dependencies. For B42 not other mods are needed.
Other options will fallow when i have time. Probably next week.
@Carrolla It will be when I add support for new ModOptions ( there are in game now). I can add Keybing. Propably today.