Fraymakers

Fraymakers

Ibuki Suika
7 条留言
Bedoop! 10 月 17 日 下午 2:20 
hoohoo! just what i needed !
Illyon  [作者] 10 月 17 日 上午 7:20 
hi Bedoop. Suika's vfx are sprites with a whole lot of alpha values across the pixels, in full range from 1 to 255. I've cut them from a sprite sheet with a black background by using GIMP's Color to Alpha tool with transparency threshold 0 and opacity threshold 1, which replaced everything black with the appropriate level of transparency. That provided me with pixels which always have at least R, G or B at full 255 and then increasing alpha values for the originally darker pixels.
Bedoop! 10 月 16 日 上午 8:22 
how did you get the visual effects to have a transparent background . asking for a friend (me) :yjfblock:
Illyon  [作者] 5 月 25 日 上午 4:48 
update 1.1.0 has been released, with a rundown to be found in the change log. This update is enormous in scope, so many changes (particularly to her knockback values) are relatively experimental. As always, I take any and all feedback, so just leave a comment here, start a discussion or send a message on the McLeodGaming Discord server.
Illyon  [作者] 1 月 14 日 上午 10:31 
hotfix 1.0.2 has been pushed out, featuring fixes to her throws.
Illyon  [作者] 2024 年 12 月 31 日 下午 12:46 
hotfix 1.0.1 has been pushed out, addressing a few immediate issues. Details to be found in the change log.
RyanArcher29 2024 年 12 月 30 日 下午 9:26 
Very fun, thoughtfully designed around the size-increase ability with the big range and slow startup!