Space Engineers

Space Engineers

Star Wars: Milkyway Outrider
60 条留言
Resh 2019 年 5 月 25 日 上午 3:28 
I can't load the save even after removing the red missing mod. Anyone have just the blueprint?
Moxy 2016 年 5 月 11 日 上午 6:31 
*facepalm* its in the description of the mod...
(H)AndyCam 2016 年 1 月 14 日 下午 2:45 
can you send me the mods I need for this space ship
Matthew Spindler  [作者] 2016 年 1 月 6 日 下午 3:31 
go to the world settings and click on mods, and disable the one in red
Worthiestnobody 2016 年 1 月 6 日 下午 12:03 
not sure how to delete it in order for me to use it so
Matthew Spindler  [作者] 2016 年 1 月 6 日 上午 8:51 
Not sure which one that is. I'm sure it'll work fine without it.
Worthiestnobody 2016 年 1 月 5 日 下午 9:55 
a file called 320794687 is red and i looked it up and apprantly the file is no longer on steam workshop now
Worthiestnobody 2016 年 1 月 5 日 下午 9:26 
im missing something from it and it wont let me use it without that part of the mod
TheOddOracle 2015 年 5 月 17 日 上午 8:59 
i used to love that game...and the n64 in general
Foolspawn 2015 年 5 月 1 日 下午 4:46 
Love the hangar in this dude :o
Derp & Junk 2015 年 4 月 25 日 下午 10:13 
Ebon hawk, maybe I just haven't got there yet but I like that one better than the Millenium Falcon. This is very nice though yeah.
Extal 2015 年 4 月 8 日 上午 12:42 
epic
Matthew Spindler  [作者] 2015 年 3 月 18 日 下午 2:17 
damn, Thats alot of work! Okay thanks. Will take into consideration
Ullischgeflumms 2015 年 3 月 18 日 上午 11:10 
http://spaceengineers.wikia.com/wiki/Interior_Wall this block ^^ from the "small Ship" mod has many triangles. I loaded you ship and swaped these blocks with armor Blocks with SE-Toolbox to test it out. I got an very big decrease on triangles for the whole ship.

There is mod, but only for large Ships who replace the block. named: TVSI-Tech Interior Floor http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=372063474 if someone could make this mode for small ships you could use this. from 2608 Triangles per block to 32 Triangles per block. That would decrease the triangle-count of the whole ship very good.
Matthew Spindler  [作者] 2015 年 3 月 18 日 上午 10:43 
I removed all the gyroscopes, and I have to admit I notice a good difference. I get about 16FPS with it parked next to the falcon side by side; which is not ideal however, much better than it was before.
Matthew Spindler  [作者] 2015 年 3 月 18 日 上午 10:40 
the ramp pieces? Im working on revamping it right now...
Ullischgeflumms 2015 年 3 月 18 日 上午 6:00 
The interiorwalls are the problem for the much trianglecount. They have to much triangles.
Vermor 2015 年 1 月 30 日 上午 7:03 
YES! Thank you Guys for the Outrider from SW: SotE. I love it :D
Matthew Spindler  [作者] 2015 年 1 月 25 日 下午 1:13 
I actually atributte much of the lag due to the insane number of gyros in the build. I will be releasing an update build of the outrider with encaed gyros and armor slope blocks soon. Hopefully this will cut down on the number of trianlges with the model.

Along with this I'm starting a new falcon from scratch using this method as well with a custom cockpit and a few other things.

Stay tuned! Much more to come.
Death 2015 年 1 月 25 日 下午 1:06 
you could "simply" replace all interior wall blocks with light armor blocks using the SE toolbox savegame editor .. could be worth a try to see if it brings that wanted boost in fps
Matthew Spindler  [作者] 2015 年 1 月 4 日 下午 8:11 
tis the price one pays for realistic detail sir! Good suggestion though.
Ullischgeflumms 2015 年 1 月 3 日 上午 8:18 
It would be supercool if someone could make this ship with lower polycount, for example: switch interiorwalls to armorblock with darker color or something like that. These Ships are awesome but the Polycount a so high, it run's with 4 fps :/ like the Falcon a very high detail ship and a high detail (lower detail) ship. But both are nice :)
「ÐλŊƘΜΞΜΞĦØG™」 2014 年 12 月 31 日 上午 11:52 
Yes I tried but it became invisible when I pasted it so I couldnt blueprint it ( who would want a broken ship on a blueprint right? ) but the whole problem was in the world it came in so I have no I dea. and the mods in the world are unchanged
Matthew Spindler  [作者] 2014 年 12 月 31 日 上午 10:32 
I've had the same issue... It seems to only copy and paste in the world it comes in. I've just assumed this was an issue with the mods and how modders update thier mods. For some reason seems to me the stock world its in maintains and older version of a mod while if you try to copy it to a new world, it wont retain the mods even though they have enabled.

It's very unfortunate, I know, and I have tried many times to find a way around this. But I haven't messed with it since the blueprint option came out. Have you tried to blueprint it?
「ÐλŊƘΜΞΜΞĦØG™」 2014 年 12 月 31 日 上午 9:24 
When I try to copy and paste it, it turns invisible with only some parts visible. after a little while it appears with the ramp completely demolished and the surrounding area also with other parts of the ship. I tryied everything from loading the world back to downloading the mods, everything. Anyone help pls? Author it would be great if u could help me since this ship is cool
Lobster 2014 年 12 月 23 日 下午 7:37 
600
Viperious 2014 年 12 月 21 日 下午 1:05 
Well know I feel like an idiot, and here I was incorrectly remembering the N64 game haven't it as well. I guess it was just false memories.
Matthew Spindler  [作者] 2014 年 12 月 21 日 上午 8:35 
Yea, on the toy. The toy maker tried to make it a b-wing/ outrider. They took 2 unpopular ships and combined them into 1 to justify having a toy made. But in the offical lore, no, it didnt rotate.
Viperious 2014 年 12 月 20 日 下午 11:47 
Didn't the center of this ship spin or something like that?
Da Gooze 2014 年 12 月 16 日 下午 7:20 
nice work buddy !!
Matthew Spindler  [作者] 2014 年 12 月 4 日 上午 9:50 
seems you and i are some of the few these days...
Zeppromancer 2014 年 12 月 4 日 上午 5:39 
lol i remember this ship from an old star wars game on the n64. looks great
Denis_Vadimi4 2014 年 11 月 17 日 下午 3:23 
Супер!
Matthew Spindler  [作者] 2014 年 11 月 17 日 上午 9:54 
Thanks again guys, much appreciated!
Shepard (KeGGeR) 2014 年 11 月 17 日 上午 6:50 
Yes, I also highly recommend this ship!

Meanwhile, Milkman, would you mind coming over to my house and installing cool looking pipes everywhere? :P I've got some fairly bland rooms that could do with more scifi!
Purrfect-Blinky 2014 年 11 月 17 日 上午 5:46 
This ships interior is my favorite small ship to date! The way you handled the mods and all the pipes is sublime. I just wanted to say this right here, get this ship people, its incredible!
Kermondale 2014 年 11 月 15 日 下午 8:44 
I looks like a sister ship.
Shepard (KeGGeR) 2014 年 11 月 15 日 下午 6:15 
Daggone, Frickin, Absolutely, Amazingly, Ingredibly....Gorgeous.
wet lobster 2014 年 11 月 14 日 下午 7:09 
could you re post this world under a 20 or 10 km space it might get rid of some of the issues i get when trying to load it because now the world crashes on load from the game not responding
Matthew Spindler  [作者] 2014 年 11 月 14 日 下午 3:51 
The lag issue has been resolved
Matheuscp1999 2014 年 11 月 14 日 下午 2:15 
top em filha da puta
Matthew Spindler  [作者] 2014 年 11 月 14 日 下午 12:01 
@Captain Dan Rackham

Thank you! It means alot to us to hear that from the subscribers. Your comments and appreciation are what motivates us to build more with better qaulity.

The lag is attributed to the Piston calculations since the last update. I'm hoping they fix this soon as it's leaving thousands of peoples creations with this lag issue.

Stay tuned and hopefully you can enjoy this build soon.
Ullischgeflumms 2014 年 11 月 14 日 上午 11:57 
Your and Purrfect-Blinky's Work are my favorites!!
The Outrider looks so great! Just Amazing!! Keep up the good Work! Can't wait to see what is coming next! I hope for a Slave One ;)

Ich hope when Space Engineers is in a better state it will be possible to use this Ships with good fps! ;)
wet lobster 2014 年 11 月 13 日 下午 3:51 
oh ok i was just afraid that my comp couldnt hadle this awesome world hope u fix soon
Matthew Spindler  [作者] 2014 年 11 月 13 日 下午 3:50 
@ Deikembe Mutombo

Yes. It's the pistons that the devs changed.
wet lobster 2014 年 11 月 13 日 下午 3:29 
is the update the cause of the freking death lag?
Purrfect-Blinky 2014 年 11 月 13 日 下午 2:14 
If you are using any old piston, remove them, they are causing an invisible collision calculation. (If you seperate them, you'll see that they have a 2x1x1 model, but 3x1x1 collission box... Hope that will fix yours awesome Outrider, ill defenitely check htis one out once its fixed up :)
Matthew Spindler  [作者] 2014 年 11 月 13 日 下午 1:33 
@Captain Dan Rackham

YEA! I just looked at it today. The update caused something because the ship ran fine on my computer yesterday.
Ullischgeflumms 2014 年 11 月 13 日 下午 1:29 
Want to look this ship but i got a such big update lag i've never seen before :(
DeAnti 2014 年 11 月 13 日 下午 12:10 
Star Wars: Shadows of the Empire, good times