Project Zomboid

Project Zomboid

(HD) Lootable Louisville and Knox Country Map
55 条留言
Catspoons 10 月 22 日 上午 8:52 
Just an FYI for anyone who needs it, this mod must load before Uncle Dave Was a Prepper , otherwise the map for your safehouse will show Rosewood and not the actual location
CenturyOldRat  [作者] 8 月 22 日 上午 10:39 
Are you using other mods? do you have a pencil in your inventory?
CzechStag 8 月 22 日 上午 7:59 
This mod break my map anotations. I can't ad text to them.
QS 7 月 23 日 上午 9:36 
@CenturyOldRat, got it, thank you
CenturyOldRat  [作者] 7 月 23 日 上午 9:21 
Those are the different containers where the map can appear, i dont know exactly what they all mean tbh but magazine racks are the magazine racks at gas stores for example, crate mechanics are crates in auto shops, hiker is a special zombie and store shelf mechanics has to be shelves at auto shops. I dont know what the others are, these containers are where the default maps appear thats why i put my map into their loot table @QS
QS 7 月 23 日 上午 8:12 
Could you please explain what sandbox settings mean? MagazineRacks, CrateMaps, CrateMechanics, GasStoreMechanics, Hiker, StoreShelfMechanics, what are these?
CenturyOldRat  [作者] 7 月 10 日 下午 9:15 
the mod´s been fixed for the latest b42 unstable build!
Alb3rt_Hmm 6 月 30 日 上午 11:44 
this mod causes problems with opening map in most recent build 42.10 along with constown mod. If anyone have these problems, just de-enable these mods, and everything is fine as it was
CenturyOldRat  [作者] 5 月 21 日 上午 11:22 
try zenith's version @whosyourdaddy
WhosYourDaddy 5 月 21 日 上午 8:53 
This mod will give infinite error count in version 42.8 or maybe this is the first time I try this mod so the problem is with somethings else
CenturyOldRat  [作者] 4 月 9 日 下午 12:36 
did a quick rebrand and now this is the hd version :P
CenturyOldRat  [作者] 4 月 9 日 下午 12:33 
well i supposed it worked for something hehe
Zenith 4 月 9 日 下午 12:28 
42.7 compressed the world map. 10234x8314 (173 mb) down to 5117x4157 (39 mb).
Your mod is now effectively an archive of the original insanely high res map.
Zenith 3 月 1 日 下午 1:33 
Zenith 2 月 28 日 下午 11:48 
Thank you! I'll take care of it tomorrow n credit you accordingly.
CenturyOldRat  [作者] 2 月 28 日 下午 6:59 
Do that if you want friend, im no longer interested in modding pz. You have my go ahead. Just credit me for the original idea in your mod.
Zenith 2 月 28 日 下午 5:47 
If this is abandoned, I'll go ahead and clean it up n publish mine.
Ulas 2 月 28 日 下午 5:23 
@Zenith this mod unfortunately seems like it has been abandoned, hopefully we get a similar mod that is optimized like u said, or one that replaces the ingame map which would be very cool
Zenith 2 月 28 日 下午 3:54 
Could you reference the original file in the mod instead of duplicating and including it with the mod? (Also should split 41 into a seperate mod) Would be much more reasonable for file size.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3435976967 371.704 MB down to 3.3 MB

Can be achieved by using "media/maps/Muldraugh, KY/worldmap.png" instead of the texture being included with the mod. See line 328 in louisvilleandknoxcountrymapDefinition.lua
TRICKY BEE 2 月 22 日 下午 2:26 
@Ricksdetrix Hey I'm having the same issue, was there a fix that you found?! or something?!:burosob:
Alex_ 2 月 15 日 下午 1:28 
+1 to the last post
funny_lil_dud 1 月 18 日 下午 12:42 
can you make this as the character map or mini map? this is such a cool map design.
TheKobold 1 月 10 日 下午 12:38 
I agree with Ulas. Thought the same thing when i first saw the new spawn picking map.
Moon-and-Star3E427 1 月 4 日 上午 3:48 
Thank you so much. Now I can disable the in-game map, use this one instead and get lost just like in Day-z!
AriieSiiS 2024 年 12 月 31 日 下午 8:01 
+1 to the last post
Ulas 2024 年 12 月 28 日 上午 10:54 
Amazing mod, would it be possible to replace the current ingame minimap / world map with this image? I just think its a shame so much effort was put into it and we only ever see it when we choose the spawn selection.
Ricksdetrix 2024 年 12 月 27 日 下午 6:55 
Deon Nah I mean markings you add, so if I write 'Zombies here' and put a little arrow point to an area, you can't delete them if you do it on any map item. Seems to be a vanilla issue, you don't get the little preview of what you're placing either which is a bit annoying since if it doesn't place it where you want (cause you can't see where it's gonna go exactly) you can't even delete it
Deon ☣ 2024 年 12 月 26 日 下午 1:09 
Do you mean the markings that are literally baked into the picture, like town names? If so, they are not markings, they are just a background image.
Ricksdetrix 2024 年 12 月 26 日 下午 12:59 
Yeah, I had the eraser lmao, none of the ingame maps can be edited, only written/marked on. It's not your mod or anything, was just hoping you might have known a fix (unless it's working for you?) I can remove markings on the default map just fine, just the map items I can't edit (even with 0 mods enabled)
CenturyOldRat  [作者] 2024 年 12 月 26 日 下午 12:50 
Not trying to insult your intelligence but have you tried erasing with a eraser? The game has crazy details like that haha. Abt the preview i don't know how to help sorry :( @ricksdetrix
Ricksdetrix 2024 年 12 月 26 日 下午 12:41 
Hey, this works great in b42, but I've noticed a bug (not caused by this mod, it's a vanilla bug) where ingame map items can't have their markings erased or moved, nor can you see a preview for what you're about to write down. Any idea if there's a fix for that?
Deon ☣ 2024 年 12 月 24 日 下午 6:07 
P.S. Any way to make a submod that requires your mod and overwrites your worldmap.png file?
Sadly simply making a mod with replacement PNG doesn't seem to work, so only copying the code makes it work.
Deon ☣ 2024 年 12 月 24 日 下午 5:25 
I am trying to translate the image during spawn selection. I've made a PNG with translation, but replacement of worldmap.png file in /media/maps/Muldraugh, KY/ doesn't do anything.

Have you figured out where in the game is the place to find the actual used file?

Thank you for the awesome mod.
Danny 2024 年 12 月 23 日 上午 8:39 
Incredibly cool mod!
Mang 2024 年 12 月 23 日 上午 7:03 
yo this guy is goated with the sauce
CenturyOldRat  [作者] 2024 年 12 月 23 日 上午 5:56 
got you bro @mang
Space Donuts 2024 年 12 月 22 日 下午 11:38 
THIS IS AWESOME.. <3

I wish they used this map instead of the old one, and let us add like pictures of places we've been, and make use them camera junks in game.
CenturyOldRat  [作者] 2024 年 12 月 22 日 下午 8:31 
i can sure try! :) im working on another mod rn but i will see to it (also trying to lower file size lol)
Mang 2024 年 12 月 22 日 下午 8:17 
could we get a submod or a sandbox option to configure the rarity of the map?
Mang 2024 年 12 月 22 日 上午 9:26 
w modder
CenturyOldRat  [作者] 2024 年 12 月 22 日 上午 9:21 
really glad you liked it, i got into lotr recently and loved the maps in the book so when i saw this world map i was obsessed lol
Mang 2024 年 12 月 22 日 上午 9:17 
THANK YOYU THANK YOU THANK YOUJ, i play with world map disabled and draw on maps mod on so this is gonna be funnn i love the new menu map i was a bit dissapointed when i found out it wasnt lootable
CenturyOldRat  [作者] 2024 年 12 月 22 日 上午 9:15 
glad you liked it :)
Bloodline8308 2024 年 12 月 22 日 上午 7:22 
tracked this down from that tiktok video. good work
CenturyOldRat  [作者] 2024 年 12 月 21 日 下午 10:56 
Hi, it's not possible i think. They are different type of files, but i could look into it... What i could possibly do is make it unlock the whole map, but i dont like that idea. I like slowly discovering the map @samtaro
Samtaro 2024 年 12 月 21 日 下午 2:57 
Can you make this replace the in-game map somehow?
CenturyOldRat  [作者] 2024 年 12 月 21 日 下午 12:00 
I figured out how to add the build 42 tag, thanks for the recommendation! @crimson
Crimson 2024 年 12 月 21 日 上午 9:35 
Hey, thanks for this. Just wanna let you know that you should add the b42 tag so people can find your mod. :)
When it comes to the filesize issue I would suggest seperating both b41 and b42 into a different workshop upload.
CenturyOldRat  [作者] 2024 年 12 月 20 日 上午 11:05 
Well yes, i could compress the image but then it wouldn't be quite as detailed and in my opinion it would make using the map a worse experience. Also i could make two different mods, one for B41 and another for B42, instead a single one that works in both versions.
This is my first mod and i put the image in both B41 and B42 folder, idk if it's needed but that doubles the file size. I couldn't find a guide on how to mod B42 but if i do i may be able to lower the file size by only using one pic, something to keep in mind!
Papa Nope 2024 年 12 月 19 日 下午 11:32 
right, i know none about modding, but is there a way not to make the size of the mod that big?