Project Zomboid

Project Zomboid

[B42] Sandbox Options
211 条留言
Athena 9 月 26 日 上午 9:39 
@zky It worked! Thank you <3
Zky  [作者] 9 月 26 日 上午 9:13 
@Athena If you already have an existing save, activated the mod from the main menu, and it still didn’t work, you should follow the instructions in the mod description under the section “If the mod did not work on your pre-existing save.”
Zky  [作者] 9 月 26 日 上午 9:10 
@Athena Did you enable the mod?
Athena 9 月 26 日 上午 9:03 
@zky yeah, is this happening because I set my game to apocalypse mode at the start? I’m kinda confused.:steamsad:
Zky  [作者] 9 月 26 日 上午 8:08 
@Athena Are you sure you are running your game on Build 42?
Athena 9 月 26 日 上午 5:46 
Its not working, help :steamsad:
Golden Dragon 9 月 23 日 下午 9:45 
Thx you!
Zky  [作者] 9 月 23 日 下午 3:41 
@Golden Dragon I made a mod to save sandbox options. You can try it out if you want.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3573672999
Golden Dragon 9 月 18 日 下午 3:17 
Yes, I see that there is no option to save in the sandbox menu. If it is possible to add one, please do so, because I have significantly reconfigured the current world and want to start a new one, but there are a lot of settings and transferring them is a pain.
Zky  [作者] 9 月 18 日 下午 3:05 
@Golden Dragon there’s no option to save a preset in the sandbox menu, but there is a load feature. You can create a custom save from the main menu, adjust the settings, and save it. After that, you can apply the preset from the sandbox menu.
Golden Dragon 9 月 18 日 上午 11:50 
*Suggestion
It is possible to allow save current settings as preset for future apply to new worlds?
Changes a lot, applying it one-by-one is painfull.
PokieyOkey 9 月 6 日 下午 7:50 
Hi, after a process of elimination ive determined that this mod has been causing an error that disables you from playing::(
Ponurak 9 月 5 日 下午 2:25 
I have problem with options, when I quit and enter game again I must set again some options (mainly I mean speed rotting and efficiency fridges)
GrossBean 8 月 22 日 下午 1:17 
I played for 30 days without a single issue i applied electricity shut off never and water also. But SUDDENLY every setting broke and it broke my gameplay
MilaYanska 8 月 16 日 下午 2:29 
Someone told me that that the mod does not work if you used advanced values when creating the world. Is this the case? Thanks
Zky  [作者] 8 月 12 日 上午 5:38 
If one or more of the changes you made do not work, try another sandbox options mod. If it does not work there either, I recommend you to wait for future updates.
Bot 8 月 12 日 上午 3:20 
@Wain XP multiplier is vanilla in b42
V 8 月 9 日 下午 11:36 
норм:hatchetTLD:
Wain 8 月 8 日 下午 4:41 
xp multiplier doesn't work? (tried welding, PZ version 42.11.0)
Rossell 8 月 7 日 上午 11:13 
Anyone else having an issue making changes? It seems to work for some options but not others. I forgot to change max media skill from 3 to 10 used this mod and reloaded my game but still unable to gain any skill xp from the tapes. Any tips or suggestions?
Zky  [作者] 8 月 6 日 上午 3:08 
@S3LVA_ This mod is only compatible with B42 and won’t work in B41.
S3LVA_ 8 月 6 日 上午 1:29 
Is it still working on Build 41?
Kham 8 月 5 日 上午 9:33 
Is there a way to save a preset from this? The window is really small on 4K resolution and can't be scaled so I don't know if I'm just not seeing the button but I'd love to be able to save updated presets instead of having to remember what settings I've changed when I go to start a new game.
Pete 7 月 31 日 上午 10:00 
@alv, same!
alv 7 月 24 日 下午 4:14 
Anyone else noticed the time category just straight up missing?
TahaCanYuksek 7 月 21 日 下午 6:33 
I'm very lazy so I'll just assume it happened and play
Zky  [作者] 7 月 21 日 下午 1:44 
@TahaCanYuksek If you're not sure you did it right, just open a new save and test it real quick. You'll see how the respawn settings behave. Also, if you made any changes in the sandbox settings, I recommend exiting and reloading your save.
TahaCanYuksek 7 月 21 日 上午 10:23 
ı handle it ı think, how can ı sure ı did it right, ı change the respawn settings, three options of respawning
Zky  [作者] 7 月 21 日 上午 7:37 
@schizophrenia Yes, with this mod, you can change the sandbox settings of other mods as well.
Zky  [作者] 7 月 21 日 上午 7:35 
@TahaCanYuksek Yes, but make sure you're on the B42 version. You can activate the mod on your existing save by following the instructions in the “If the mod did not work on your pre-existing save” section in the description.
TahaCanYuksek 7 月 20 日 下午 4:32 
Will the mod work if I install it after starting the game?
schizophrenia 7 月 20 日 上午 11:40 
Can you change the sandbox settings for mods using this?
pbnj 7 月 16 日 上午 4:16 
Ok
Zky  [作者] 7 月 16 日 上午 3:19 
@pbnj Could you add me as a friend and send me the error you got while using the mod by finding it in the log file?
pbnj 7 月 15 日 下午 4:53 
In the first two posts i was b42 but in the third post i deleted all my mods and went on b41 and it still didint work untill i reinstalled
pbnj 7 月 15 日 下午 4:51 
Nah i was b42
Zky  [作者] 7 月 15 日 下午 12:38 
@pbnj I'm sorry that your game and saves were affected, but this mod only works with version B42. I didn't add any restriction to prevent it from being enabled on B41, and I apologize for that. From now on, the mod will no longer be usable on B41.
Battlemints 7 月 14 日 下午 8:44 
@pbnj are you trying to use this on Build 41? Because this is a Build 42 mod and it sounds like you're using on B41 with the mention of joining a friend's game.
Zky  [作者] 7 月 13 日 上午 5:37 
@Andy Hat Yes, all the options and values you changed will remain even if you disable the mod.
Andy Hat 7 月 12 日 上午 3:41 
Can I safely disable this mod after making a change to my save? Will the changes be kept?
Zky  [作者] 7 月 7 日 下午 4:20 
@Kris0209 The zombie population multiplier doesn’t work as expected. Even if you set it to 0, the Zombie Count option will override the multiplier value. And if you change the Zombie Count and then set the multiplier back to 0, zombies will still continue to spawn inside buildings. So, I recommend using the Zombie Count option instead of the population multiplier.
Zky  [作者] 7 月 7 日 下午 4:00 
@Flatrateliner You can try searching online for ways to change the day length of your current save.
Zky  [作者] 7 月 7 日 下午 4:00 
@Lenux07 No, there is no option to change the day length. You can try searching online for ways to change the day length of your current save. Keep in mind that version B42 is still in development.
Zky  [作者] 7 月 7 日 下午 3:28 
@8BitTrash If you want to use the mod on an existing save, read and follow the instructions under the "If the mod did not work on your pre-existing save" section in the mod description. Then, load your save and make sure the mod is working properly. The mod's default hotkey is Right Ctrl.
Flatrateliner 7 月 7 日 上午 1:23 
can you change day length? I want to enable the new 90min day.
8BitTrash 7 月 6 日 下午 8:52 
What do you mean, "You can change the keybind from the Options → Mods section."? I cannot find the option to change the keybind in any location on an already started game. I was able to access the mod earlier, but I'm not sure about it now, I pressed every key on my keyboard, and nothing. Please let me know how to access sandbox options mid-game if I can't hotkey it! Thank you.
Lenux07 7 月 5 日 上午 8:10 
Is it possible to change the length of the day? I can't find that option.
Kris0209 7 月 5 日 上午 1:09 
Hi does this work for zombie population multiplier ?
Kherbyne 6 月 22 日 上午 8:53 
@joe if you cant fix this go into the save file location and prepare the save you are on. Then go make a new game with all the same sandbox setting and fire off and just copy paste over the file. Easy sandbox setting change
Zky  [作者] 6 月 11 日 上午 7:56 
@SP4RTAN Sorry, I can't.