缺氧
Potato Power Banks
25 条留言
IPM_COMPUTERS 6 月 17 日 下午 5:53 
SPACCCEEE.
space space space im in space space space
Gold 6 月 13 日 上午 12:03 
would like to see a new recipe that covers the new starting planetoid though, not sure which food would make sense though
Gold 6 月 12 日 下午 11:35 
ah i assumed there was a recipe associated with the power bank but you just need ingredients to "discover" the recipe, new dlc starting planet is just void of any ingredients, my bad
Sanchozz  [作者] 6 月 12 日 下午 11:12 
@Gold Don't lie.
Gold 6 月 12 日 下午 9:00 
i think with the new crafting system, the power banks from this mod are not craftable/researchable anymore.
510V 4 月 21 日 下午 9:08 
I want to find a mod that disables the limit on the number of times batteries and nuclear cells can be used (because crystals and uranium cannot be regenerated). Does one exist?
⛧NEON⛧ 3 月 19 日 上午 2:36 
@Qweef_Latifa just use a manual generator
2 月 9 日 下午 6:54 
描述添加五个新的生物移动电源
·使用未使用的动画文件制作的克雷
它可以在工艺站制作
为Bionicles和Flydo设计
它不能用于放电
容量取决于所用成分的卡路里
它会腐烂。腐败时间是由成分继承的
它可以储存在冰箱里
耗尽后,它会变成腐烂堆或蛋壳
•GLaDOS喜欢它
支持/链接如果此mod出现问题:
a)首先,确保您的游戏确实使用了最新版本的mod。
使用Mod更新程序强制游戏更新mod。
b)然后请在GitHub上打开一个问题[ github.com ]并记得附上游戏日志。

GitHub[ github.com ]上也提供了此mod的本地下载

此mod使用Peter Han在MIT许可下的PLib[ github.com ]库[ opensource.org ]
Qweef_Latifa 2 月 6 日 上午 9:07 
so this is only for bionics? Havent done any DLC yet. I want a mod where its like a portable power bank, say you want to set up something way away from your base, but you don't want to run electric wire like 100 tiles over just to power up that area for a small task.

Is there a mod where you can take like a portable battery (already filled) and put it somewhere else to use the power?
Joda 1 月 12 日 下午 6:02 
Please make this Power Banks compatible with discargers, that would be such a huge help
Maximiliengamer87 1 月 3 日 上午 10:42 
This was a triumph
I'm making a note here; "Huge success"
It's hard to overstate
My satisfaction
Aperture Science:
We do what we must
Because we can
For the good of all of us
Except the ones who are dead
StevenR.87 2024 年 12 月 29 日 上午 5:26 
Richtig gute Idee!!! So kann man aus dem Überflüssigen Essen und überschüssigen Eiern noch richtig was machen!!!! Grade wenn man Anfangs Energie Probleme hat.
PicardOrion 2024 年 12 月 27 日 下午 4:56 
@Loccatpowersdog: scrolling horizontal is possible, just grab the center of the planetoid row, then drag and drop.
https://imgur.com/a/oni-scrolling-consumeables-mno13el
Napobi 2024 年 12 月 24 日 上午 7:02 
Ubisoft: genius idea, love it
Loccatpowersdog 2024 年 12 月 23 日 下午 2:57 
Just a small issue/downside: Consumables tab gets crowded and the 'vanilla' game UI doesn't seem to auto-compensate with a left/right sidescroll; any way to address this in the future maybe?
Heavy Professor 2024 年 12 月 20 日 上午 7:48 
The fact that GLaDOS likes it is a huge upside. That made me get this mod.
Operator 2024 年 12 月 20 日 上午 6:25 
Use Duperty to change hair that is what i used i just removed him @The great bakalachoa. Why you repeating yourself a lot?
melody’ta 2024 年 12 月 20 日 上午 12:00 
brotato ? biotato :slimehappy::slimehappy:
Operator 2024 年 12 月 19 日 上午 10:26 
But yeah this mod is awesome!!!! Glados loves it indeed!
Operator 2024 年 12 月 19 日 上午 10:24 
The great bakalachoa is coping. I used dupery to remove the nasty hair as well just use that and your problems go away :D
Sanchozz  [作者] 2024 年 12 月 19 日 上午 10:13 
@The great bakalachoa
Let's not tell me what I should do, and I won't tell you where you should go.
MegaJani 2024 年 12 月 18 日 下午 4:01 
Bionicles let's go
Operator 2024 年 12 月 18 日 上午 11:53 
Pei be like, do you take the red pill or the blue pill :steamhappy:
Sanchozz  [作者] 2024 年 12 月 18 日 上午 8:36 
@挨打 First, you ask Klei to draw and add another one unused "Meat Power Bank" animation file to the game.
Then, I'll think about adding it to the mod.
And yes. Technically, the Power Bank does not contain calories. The calories of the Meat were used during its crafting. Adding calories to the Power Bank is some kind of super dirty hack with unexpected consequences, for example, ordinary duplicants can eat it. Of course I won't do it.
200分都没有你是人? 2024 年 12 月 18 日 上午 7:33 
您好,可以将它设计成:“使用完电池后,计入卡路里消耗”吗?并增加一个可以使用肉来制作电池的方案。例如,我使用1万卡路里的肉来制作电池,那么当电池消耗了之后,殖民地概要会认为我消耗了1万卡路里的肉。以便用于纯仿生人的存档,来完成肉食主义成就。
Hello, could it be designed as follows: "After using the battery, count it as calorie consumption"? Additionally, please add an option to use meat to produce batteries. For example, if I use 10,000 calories worth of meat to make a battery, then when the battery is consumed, the colony overview would register that I have consumed 10,000 calories worth of meat. This is to facilitate a pure bionic save for achieving the carnivore achievement.