Left 4 Dead 2

Left 4 Dead 2

Grenade Launcher staggers everything
47 条留言
Agitatio 9 月 7 日 下午 1:17 
That error that was previously reported coincides with my game freezing for like half a second. And it feels like it happens on an interval.
Cody | MusicLockerStudio 7 月 7 日 上午 10:22 
can you make one that dont stagger the player who shot the grenade
Courier 6-μ 6 月 7 日 上午 7:20 
can i have the script like this but without staggering the Tank?
Јамеѕ 5 月 19 日 上午 11:07 
Sorry. I just didn't expect a reply so soon.
Geebanger0  [作者] 5 月 19 日 上午 3:44 
you had a question mark like you were asking why i explained it
Јамеѕ 5 月 18 日 下午 11:51 
I wasn't doubting you.
Geebanger0  [作者] 5 月 18 日 下午 10:38 
Well you brought it up, I'm just explaining it
Јамеѕ 5 月 18 日 下午 8:57 
Ah, okay?
Geebanger0  [作者] 5 月 18 日 下午 7:06 
It does have a reason. It’s just a false trigger, the script running when it doesn’t need to and since it can’t get the info it needs to run (since the info doesn’t exist) it throws up an error and ends the script. You can ignore them since it doesn’t affect the function of the mod
Јамеѕ 5 月 18 日 下午 6:46 
This gets spammed in the console for no reason.

AN ERROR HAS OCCURED [the index 'attackerentid' does not exist]

CALLSTACK
*FUNCTION [OnGameEvent_player_hurt()] c:/program files (x86)/steam/steamapps/common/left 4 dead 2/left4dead2/addons/workshop/3385964131.vpk/scripts/vscripts/director_base_addon.nut line [6]
*FUNCTION [__RunEventCallbacks()] unnamed line [211]
*FUNCTION [__RunGameEventCallbacks()] unnamed line [218]

LOCALS
[victim] INSTANCE
[event] TABLE
[this] TABLE
[funcName] "OnGameEvent_player_hurt"
[idx] 1
[useTable] TABLE
[bWarnIfMissing] true
[globalTableName] "GameEventCallbacks"
[prefix] "OnGameEvent_"
[params] TABLE
[event] "player_hurt"
[this] TABLE
[params] TABLE
[event] "player_hurt"
[this] TABLE
Geebanger0  [作者] 5 月 2 日 下午 11:42 
only some explosions. By default they can be stunned by propane, pipe bombs and oxygen tanks, but not grenade launchers.
Колоссальный вет 5 月 2 日 下午 11:41 
@Geebanger0 This means that survivors can be stunned by explosions normally and without mods, and that this mod adds that feature, but applies it to all infected.
So, whether or not I have this mod, survivors can be stunned by explosions normally and without mods?
Geebanger0  [作者] 5 月 2 日 下午 11:37 
survivors can be stunned by propane and pipe bombs if theyre standing very close to it. For grenade launchers, it only works with this mod
Колоссальный вет 5 月 2 日 下午 11:35 
@Geebanger0 Can survivors be stunned by explosions, like those caused by tanks like gas tanks, oxygen tanks, pipe bombs, or grenade launchers? Or do survivors need a mod for that?
Because reading the description, this mod also stuns survivors and special and normal infected only when they are hit by a grenade launcher. So, the question came to mind: can survivors be stunned without a mod or can they be attacked or hit by an infected to be stunned?
Geebanger0  [作者] 5 月 2 日 下午 9:40 
by default, tanks dont get staggered by the grenade launcher, but they do get staggered by propane tanks and pipe bombs
Колоссальный вет 5 月 2 日 下午 9:39 
@Geebanger0 I know I said there would only be 2 questions with 2 of your mods, but I have 2 more questions with 2 of your other mods (they'll be the last 2 questions).
And one of them is with this mod and another called "Shoving Clowns attracts nearby commons."

Regarding this, I understand that with the Tank, any explosion or attacking it with the grenade launcher stuns the Tank for a few moments/seconds (I don't remember how many), but... does the same happen with the survivors? Because as far as I remember, yes, but I don't know if a mod is currently required or if it comes by default in the game.
Ritz Denton 3 月 30 日 下午 1:46 
Expert mode witch does not stagger
Kurono 2 月 20 日 上午 8:35 
my 13years old dream come true in 29
Gregger 1 月 7 日 下午 5:53 
l4d2 if realism mode was actually realistic:
Lenar 1 月 4 日 上午 10:29 
Thanks! :)
Geebanger0  [作者] 1 月 4 日 上午 10:10 
i will fix that eventually
Lenar 1 月 4 日 上午 5:52 
The staggered targets only goes forwarded, it is very weird most of the times
Male_09 2024 年 12 月 23 日 上午 10:02 
yayers realism
toyota_driver_99 2024 年 12 月 23 日 上午 5:33 
Good job, mate! Now The physics of The Grenade launcher are Much More realistic.
Raya 2024 年 12 月 22 日 下午 4:44 
It is a great idea!
But, there is a problem that the direction of stagger is different.
So, I have improved the code so that it staggers based on the point of explosion impact,
I'd like to pass the code to you, so could you be friend please?
Kedama! 2024 年 12 月 22 日 上午 2:32 
Ah thank you for making this. Finally now the grenades have the expected stagger effect.
yoru 2024 年 12 月 22 日 上午 12:12 
doesn't incap you, simply takes a chunk of your hp and ragdolls you into the nearest wall
yoru 2024 年 12 月 22 日 上午 12:11 
Saw a plugin on some server, think you could recreate it if you can?
All explosions blast survivors away (pipe bombs, grenade launcher, gas cans etc), as if they got punched by a tank, looks hilarious. Accidentally blasted all of my teammates off a roof, really makes for some fun scenarios.
Cypher 2024 年 12 月 21 日 上午 6:02 
thx i've been looking for this
Absolute Sucker 2024 年 12 月 20 日 下午 11:26 
Another Geebanger W
Cheryl🌙☥ 2024 年 12 月 19 日 下午 8:09 
After all these years the grenade launcher finally staggers the tank
Geebanger0  [作者] 2024 年 12 月 19 日 上午 2:02 
yes it should be
Slipknot 2024 年 12 月 18 日 下午 7:45 
is this script compatible with a 6 round grenade launcher?
Geebanger0  [作者] 2024 年 12 月 17 日 下午 10:38 
@Look I'm not adding a friendly fire toggle because there's already mods that disable it
Look 2024 年 12 月 17 日 下午 10:37 
@Geebanger0 I'll take that as a no then, thanks anyway.
Geebanger0  [作者] 2024 年 12 月 17 日 下午 10:33 
do you understand what the point of this mod is?
有个人在台州 2024 年 12 月 17 日 下午 10:23 
Author, I think your plugin is too funny. First of all, it is recommended to remove the grenade launcher to give the survivor a stiffening effect. Because this is very harmful to teammates and creates a bad game experience for other players. Second, if the Grenade Launcher can blow up the Tank and Charger, adjust the probability to only if the Grenade Launcher hits directly. Because the special infected are in a static state, players can easily use melee weapons to surround them, reducing the difficulty of the game. In this case, the Grenade Launcher, a T3-level weapon with a slow rate of fire and great damage, has a special effect, but it does not disrupt the balance of the game.
Geebanger0  [作者] 2024 年 12 月 17 日 下午 10:14 
then get a mod that disables friendly fire and self damage
Look 2024 年 12 月 17 日 下午 9:46 
@Geebanger0 i see, though still need an option to disable deadly friendly&self damage, just staggered is enough, thanks.
Geebanger0  [作者] 2024 年 12 月 17 日 下午 9:37 
@Look bots cant deal friendly fire damage
TuNdraLobo 2024 年 12 月 17 日 下午 9:17 
Nice
Look 2024 年 12 月 17 日 下午 9:17 
How about just stagger and not deadly friendly fire&self damage?? I don't know how i feel when a bot using it.
Kelwin 2024 年 12 月 17 日 上午 11:36 
Awesome
Geebanger0  [作者] 2024 年 12 月 17 日 上午 10:36 
Yeah I could make it do that
Kelwin 2024 年 12 月 17 日 上午 4:39 
Will it be possible to customize it someday? So we can choose who one can be staggered and who shouldn't?
Geebanger0  [作者] 2024 年 12 月 17 日 上午 12:02 
much obliged again
GunzFletcher 2024 年 12 月 16 日 下午 11:50 
nice work