Garry's Mod

Garry's Mod

Nextbot Zambies
484 条留言
(AuTi-M0) Mimo 10 月 25 日 上午 3:33 
this is a good idea!!!!!!!!
Toast 10 月 24 日 上午 12:08 
my brain is a slice of bread i think they are smarter
TrabSoy 10 月 23 日 上午 10:23 
what's a good map to use this addon with?
DanteG10413 10 月 22 日 下午 5:18 
we need skeleton zombie for halloween or zombie zombies
smith01412 10 月 21 日 下午 4:50 
Considering the lack of a minion spawning zambie, I'd like to make a proposal- melon zambies that toss sentient melons with legs (headcrabs) or deadly rolling melons (roller mines).
zom noobbot (mtn dew code red) 10 月 15 日 上午 11:49 
gzambies, its gman as a zam, you can make him eat brains or something
johnppjc 10 月 15 日 上午 3:47 
I also would love to see teleporting zambie
johnppjc 10 月 15 日 上午 3:47 
Along with exploding zambie i would love to see, range spitter zambie or maybe metal one that takes damage mainly from explosives and not from bullets or otherfroms of attack.
(AuTi-M0) Mimo 10 月 14 日 上午 5:13 
i hope think so btw! i love Npcs or get Hacked by HIM and also The Other Ghosts
regunkyle 10 月 13 日 下午 12:44 
YAY!
regunkyle 10 月 13 日 上午 12:39 
new Zambie coming soon!
(AuTi-M0) Mimo 10 月 12 日 上午 11:49 
that was awesome!
SkullWagen  [作者] 10 月 11 日 上午 8:52 
That's barely an explosion
regunkyle 10 月 11 日 上午 7:54 
@Scribblez the flaming zombies explode on death
Scribblez 10 月 10 日 下午 4:06 
can we get like a zombie that just blows up, i think that would be a funny simple variant, maybe to make it stick out a bit have it smoke or be the poison zombie model with all the headcrabs
(AuTi-M0) Mimo 10 月 9 日 下午 2:35 
can you make more Smarter Players and Npcs pls?
Kerk 10 月 6 日 下午 5:57 
normal zombies running animations are brokey... They A pose sideways when running, pls help??
regunkyle 10 月 4 日 下午 1:35 
we need a necromancer that can spawn the acid, flaming and energy variants
SkullWagen  [作者] 10 月 4 日 下午 1:17 
the necromancer-spawned zombies are just zombie variants with 50% max health and no regen
Lλmbda_Locator 9 月 30 日 下午 1:53 
I feel like we should be able to spawn the zambies that spawn from necromancers on our own
SkullWagen  [作者] 9 月 29 日 下午 6:50 
ffs
regunkyle 9 月 29 日 下午 5:57 
ok so Imgur has blocked the UK
regunkyle 9 月 29 日 下午 5:44 
oh huh turning my vpn on and off fixed it! strange.
regunkyle 9 月 29 日 下午 5:43 
welp i cannot see the GIF's anymore. im starting to hate the UK now.
SkullWagen  [作者] 9 月 16 日 上午 5:18 
Thx. Glad you're havin fun :steamhappy:
StringedHooded 9 月 9 日 下午 8:19 
Cont'd. I like how so reliable the zombies are to just spawn in and roam around without getting stuck. It feels like the zombies were controlled by players using zombie pill packs without me knowing, making it a bit creepy when they sneak up into me or pass through a passage I didn't expect them to! Makes it really great with an AI and entity spawner, makes a map into a sort of survival horror experience.
StringedHooded 9 月 9 日 下午 8:12 
Probably my most favourite mod that I have installed, along with the Terminator NPC pack.
SkullWagen  [作者] 8 月 30 日 下午 3:24 
That would require sweeping changes :steamsad:
MALOGAMEER 8 月 30 日 下午 2:55 
Can you make it so they can walk up stairs built by players? cuz i use a hl2 building tool and build these tall towers, and when i spawn in the normal zombies (not zambies) they just walk under it i feel like this mod could do that
[h1] So can you do it? [/h1]
baccabab 8 月 28 日 上午 11:14 
Good
SkullWagen  [作者] 8 月 28 日 上午 10:48 
I'm working on one of those right now, gonna be a long time though
baccabab 8 月 28 日 上午 10:28 
Or i probably could make it with your permission
baccabab 8 月 28 日 上午 10:24 
so can u make nextbot cumbine like these zombies? I mean terminator with combine model, lower HP and weapons by default?
SkullWagen  [作者] 8 月 28 日 上午 9:58 
Yes?
baccabab 8 月 28 日 上午 9:41 
Are u still working with terminator-based npcs?
SkullWagen  [作者] 8 月 26 日 下午 6:09 
tru
VladHD 8 月 26 日 下午 5:09 
energy zambie is dont spawning at hard spawnpoint
SkullWagen  [作者] 8 月 22 日 下午 1:44 
Try restarting, it shouldn't show up anymore
Crazy Lady 8 月 22 日 下午 1:05 
Same happened when him spawned in
Crazy Lady 8 月 22 日 下午 12:25 
I got this Lua error every time i spawn in a zambie
TERM ERROR: NextBot [226][terminator_nextbot_zambieenergyfast]
lua/entities/terminator_nextbot_zambie/shared.lua:1156: attempt to call method 'RestartMotionCoroutine' (a nil value)
stack traceback:
lua/entities/terminator_nextbot_zambie/shared.lua: in function 'callback'
lua/entities/terminator_nextbot/taskoverride.lua:59: in function 'RunTask'
lua/entities/terminator_nextbot/shared.lua:3315: in function 'callback'
lua/entities/terminator_nextbot/taskoverride.lua:59: in function 'RunTask'
lua/entities/terminator_nextbot/behaviouroverrides.lua:387: in function 'BehaviourPriorityCoroutine'
lua/entities/terminator_nextbot/behaviouroverrides.lua:92: in function <lua/entities/terminator_nextbot/behaviouroverrides.lua:92>

I dont know if this from an overwriting workshop item or its just the terminator base having a bug?
regunkyle 8 月 21 日 下午 10:50 
thanks!
SkullWagen  [作者] 8 月 21 日 下午 10:01 
you made some fire zamb ideas, always looking for prs 👀
regunkyle 8 月 21 日 下午 9:27 
love the new texture for the energy zambies!
Wasted 8 月 21 日 下午 4:42 
Killing energy zombies nearby triggers somehow results in triggers being shown as if in Hammer. I played on bigcity and killed them nearby entrances that lead on roofs
bobick 8 月 21 日 上午 3:43 
the new energy zombies are peak
Jaid 8 月 20 日 下午 2:20 
Why specifically 15 spawners?
Revolt 8 月 16 日 下午 2:03 
not even installed yet but very nice bro appreciate your work
Stachman 8 月 16 日 上午 11:50 
i want a mod of the guy from hunt down the freeman who trys to hunt you if your model is gordon freeman.
Spongy Sponge 8 月 16 日 上午 1:43 
Suggestions: "Very hard" spawner. Can spawn in any zombie, as the "hard" spawner can't spawn the elite tank, necromancer zambies, or fast acid and fire zambies, or demi-god crabs.

It would be cool to have like a "boss wave" where the elite tank or necromancer come in after all other zambies are cleared, and once defeated it goes back to normal.

And perhaps a way to beat the game is by killing the god crab after you have reached the limit of the zambie horde's patience, should definitely have quite a few convars associated with that to make sure people can balance it if need-be.

I wonder how you'd implement the fallen supercop though, perhaps once the god crab dies? it could be the actual final boss or something.
box tank 8 月 15 日 上午 6:16 
They spawn normally for me