Garry's Mod

Garry's Mod

Source Shadows
361 kommentarer
BlueCup43 1. okt. kl. 14:55 
budget CSM (if you set the shadows to look darker it looks better)
gnarp gnap 29. sep. kl. 10:51 
awesome sauce:steamhappy:
JusticeBoomer 25. sep. kl. 6:46 
Addon no longer works on my end and instead makes the shadows look like small puddles of darkness and also requiring the user to verify their game files to get the default shadows of the source engine back.
cringeybabey 4. sep. kl. 11:12 
gotcha thanks
ResolutionBlue  [ophavsmand] 4. sep. kl. 11:04 
@cringeybabey, the mod's main purpose is to customize the vanilla shadows. This mod doesn't change how the shadows work. The only things that can't be achieved without this mod are the "Use Sun Direction" and "Enable Door Shadows" toggles.
cringeybabey 4. sep. kl. 4:40 
so does this alter the shadows in any way by default? or does it just give you the option to customize shadows?
AstroVox 23. aug. kl. 7:45 
This is lame, i don't see a diffrence. Sorry i'm always a typo
ResolutionBlue  [ophavsmand] 15. aug. kl. 9:41 
@RapidFire57821, It’s not completely incompatible, but from what I remember the first person shadows from both mods don’t work together.
RapidFire57821 15. aug. kl. 9:07 
does this work with CSM
naxostomb 13. aug. kl. 12:46 
i cant figure out how to get the mod working at all
Grobert_ 6. aug. kl. 23:22 
why the FUCK does my shadow turn into random ass FUCKING tables and shelves
Grobert_ 6. aug. kl. 23:22 
why the FUCK does ts make the shadows look square and glitch sometimes and certain angles
leader of the chicken wings 5. aug. kl. 22:49 
Shadows don't even work right
Omega Query 1. aug. kl. 9:50 
@cold cash money kid Remember to have sv_cheats 1 enabled for the functionalities to fully take effect. Another thing to make the shadows look nicer is to change the blur around the shadow edges. I personally have the blur turned off entirely for sharp shadows, but setting it low gives a nice effect too. Another mod that aids this mod is the Life Mod Panel. Very useful.
Cold Cash Money Kid 31. juli kl. 18:12 
How tf do you get this to work? It used to work great, now it just makes it worst.
Omega Query 27. juli kl. 16:06 
@dr.bonk I have the same thing going on, except... I simply have them all downloaded; Real CSM, because it doesn't open natively as you can simply spawn its editor and it activates Real CSM when you WANT it, rather than being forced. Source Shadows, my default choice as it simply upgrades the default shadows to be even better than simple vanilla ones. Blend Light and Soft Lamps; both do extremely similar things, but one is more homebrewed than the other and is usually capable of being captured via poster without any of the extra steps needed for Soft Lamps. HOWEVER, Soft Lamps become much more accessible when combined with the 4k screenshot taker. It has built in options to use Anti-aliasing via Super-DOF with the click of a button when taking high-resolution screenshots, AND has a nifty option to manually set your FOV for images rather than having to mess with it via right-click like the normal camera.
Johnston 27. juli kl. 8:50 
Prevented crash! pRenderable is NULL
Jack J. Charles 22. juli kl. 18:07 
nah bro i have a shit pc and i was still at 125fps i dont know what you guys are talking about
but i switched to using Real CSM
Alexthatartkid 18. juli kl. 18:51 
This works but the shadows only come from my flashlight
wasteofskin 12. juli kl. 18:51 
player dynamic shadow appears as a missing texture rectangle
Material decals/rendershadow has bad reference count -164 when being bound (x2)
BigDoinks 10. juli kl. 3:34 
I am getting crashes when using..
NyanCatGamer02 9. juli kl. 15:12 
the fps can be fixed with a few commands:
r_flashlightdepthres 512;
r_projectedtexture_filter 0.2;
mat_slopescaledepthbias_shadowmap 2;
mat_depthbias_shadowmap 0.000005;
dinguscool4 6. juli kl. 2:00 
this game has never crashed my pc wtf yall talkin about?
ColdCristal 28. juni kl. 10:40 
1 fps
Dick Biggims 27. juni kl. 18:21 
If there's a way to have shadows not faze through walls this mod would b perfect.
LqmKim 26. juni kl. 0:55 
@gorigo mine doesnt crash
LqmKim 26. juni kl. 0:55 
de shadoes pass throue de wall
Gorigo 23. juni kl. 4:34 
I DONT RECOMENDED THIS MOD, IT WILL CRASH GAME TO DESKTOP AFTER 5 MINUTES OF USE, IF YOU GET CTD THEN UNSUB FROM THIS ADDON AND YOUR GMOD WILL BE FINE
Cyxapb 16. juni kl. 2:03 
Its good, but keeps crashing my game every 5 minutes
your cool3027 11. juni kl. 9:02 
way better then csm
The Celestial 9. juni kl. 14:16 
The shadow settings keep not saving everytime i change and close the menu they reset to the default settings. only the map settings save
Omega Query 8. juni kl. 20:10 
@potatogaming I can't say for blue, but I can safely assume that he looked into much of the lua scripting already available in regards to configuring the Source Engine's shadows, what goes into it, and simply decided to try and make things more configurable regarding the shadows, lighting, etc. Which he's done so successfully in my opinion.
Potato Gaming 8. juni kl. 14:43 
How the hell did you make this mod resolutionblue?
toenail lobotomy 2. juni kl. 10:21 
W
Omega Query 23. maj kl. 10:26 
@cayama0811 I'm not sure, but try playing with Life Mod alongside the Source Shadows addon, both have options to tweak the shading and such inside the game and I feel they actually work well together for my own purposes. I'm also fairly certain there's settings for multiple shadow origins being cast onto a single object, but I could very well be wrong.
PyroLover 23. maj kl. 6:29 
its possible to have multiple shadows on the same object? it kinda looks weird when u have a lot of lights around u but theres only one that produces shadow so yeah
PManPlays44 20. maj kl. 9:41 
@ResolutionBlue Got it, thanks.
ResolutionBlue  [ophavsmand] 19. maj kl. 10:47 
@PManPlays44, CSM is by all means a more realistic and complicated addon. CSM renders actual real time shadows on everything, but this is also why it's so taxing. If you want a more permanent solution to making shadows a bit better, Source Shadows is a more optimal option.
PManPlays44 19. maj kl. 10:23 
Which one is more realistic, this one or the Real CSM mod?
The Celestial 18. maj kl. 11:02 
@ResolutionBlue i think the main shadow settings could save my preferences in a global scale along the overall map settings
The Celestial 17. maj kl. 22:05 
Hmm i really wanted a option to save the global settings, i mostly want to disable the Forced dynamic shadows since it gives some bugs for me but doesn't save
ResolutionBlue  [ophavsmand] 17. maj kl. 20:45 
@The Celestial, to save map settings, you need to hit a button that’s on the bottom of the menu. Normal shadow setting save automatically, but only if you quit through the menu. It won’t save if you forcefully close the game.
Hope this helps!
The Celestial 17. maj kl. 19:44 
Keeps not saving my settings
The Celestial 17. maj kl. 19:36 
Please add a setting to save the shadow settings permantly so you have a default shadow settings
Xavwind 10. maj kl. 19:10 
nice
pseudonym.01 10. maj kl. 9:04 
how do i make the shadows affect dynamic props?
Omega Query 9. maj kl. 19:25 
@наГибатор3000 In order to remove residual addon files to entirely remove their functionality from your instance of Garry's Mod; please refer to the main menu's lower-right functionalities within Garry's Mod itself. There, there is a notification telling you of uninstalled addons that have residual files still leftover within your directory. There, there is a button that automatically removes any and all .gma files from your computer in the form of an automatic console command via button press. I hope this helps, my friend.
наГибатор3000 9. maj kl. 10:14 
what should i do if i deleted this addon and i still have it
King|AWMgt 8. maj kl. 4:16 
sombras👍