安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






thats even what im using them for
you can now get an add-on to this mod which replaces the l4d1 common/uncommon infected.
link: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=2603181763
This happens when they are static as well as when they are in movement.
I don't think this was caused by the new update and happened seemingly out of nowhere, but it's possible of course.
This is unfortunately unusable for me now, sucks because this was my go to mod for common infected.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=168400254
Also I had an improved Skys on I believe