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Thank you for the fix!
- Edited some texts
oops caps
For anyone looking for a solution: Literally just remove this faction from the faction list while you're starting a new game. It'll fix a lot of problems. You're welcome
[14:42:18] Could not resolve cross-reference: No Verse. PawnkindDef named DV_Assassin_Keshig found to give to RimWorld.PawnGenOption (null w-10.00 c=null)
[14:42:18] Could not resolve cross-reference: No Verse. PawnkindDef named DV_Assassin_Keshig found to give to RimWorld.PawnGenOption (null w-3.00 -null)
[14:42:18] Could not resolve cross-reference: No Verse. PawnkindDef named DV_Assassin_Keshig found to give to RimWorld.PawnGenOption (null w-6.00 c=null)
[14:42:40] FactionDef DV_Piratekeshig must have at least one pawn Group Maker with kindDef 'Peaceful', or 'permanentEnemy', 'isPlayer' or 'hidden' should be set to true. Otherwise no euests from this faction will arrive. This is a misconfiguration in Det's Xenotvoes - Keshie.
Also feedback! Cool! Subjectively - even a patch/mod for hair color (I mean duplicating the color from hair coloring) is already much more than it is and will be a great addition.
Perhaps this is a little arrogant on my part, but I allow myself to express the opinion that even just another gene (addon/patch) “like hair color” (duplicating the scalp, but making it the same color as the hair, capable of simply “suppressing” or replacing the scalp gene from the original mod) would be a completely generous gift.
i'm in
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.DefDatabase`1<Verse.PawnKindDef>:ErrorCheckAllDefs ()
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])