Space Engineers

Space Engineers

Terra Remake: Overhauled & Redistributed
9 条留言
Boomer02 9 月 21 日 上午 11:23 
Cptnoname thanks for the help before I went through and reset my save with a different world. I just decided to see if there was an Ore detector mod that would increase the detection length. I found one and it works perfect with this world. Yeah it’s a bit of driving, but the resources are there. Still missing one or two, but I’ve got most of them found. Makes it feel more realistic too. Thanks again.
cptnoname  [作者] 9 月 20 日 下午 7:25 
@Boomer02 It would probably be hard to do something wrong, but there are a couple different versions included here. I would suggest using the TerraRedistributed2048 version, though. Not only will the ore patches each cover much more area, contain more, and be easier to find, but it will restore some of the optimizations that Keen made years ago that 4096 maps might break. I had no idea that 4096 maps posed an issue when I originally released this planet, and I'm only keeping the other versions to avoid ruining anyone's existing save game.
Boomer02 9 月 20 日 上午 4:20 
Sorry if I’m wasting your time, but am I missing something with the Ore? I probably did something wrong. I’m sort of new into the mods. I can find rocks with iron and such, but I cannot find any Ores in the ground?
cptnoname  [作者] 9 月 19 日 下午 4:35 
@8377 Rose Nice! Glad you like it. Have you seen my Proper Solar System RSS world? Link is at the end of the description of your want to check out it
8377 Rose 9 月 19 日 下午 3:33 
I was looking up the ore redistribution mod and saw this; WOWZA. Found completely by accident, but the next RSS playthough I play is gonna feature this as the home planet.
cptnoname  [作者] 9 月 12 日 下午 9:55 
- Added 2048x version to fix potential MES spawning issues. Should also get rid of some log spam, although the older configurations are still present for backward compatibility.
- Added 1.207 basic foliage stubs... This is just a rushed configuration. Open to suggestions for any changes.
cptnoname  [作者] 1 月 5 日 下午 12:52 
To be clear, both versions will work for RSS. The separate version was meant to mitigate the changes in the cloud layer when you enter the Surface Zone. You'll probably want to set the radius for that as 0.1 or so, though, or the clouds will completely disappear long before you enter the atmosphere.
cptnoname  [作者] 1 月 5 日 下午 12:49 
@CrimsonLegion94 TerraRedistributed & I'm pretty sure it's TerraRedistributed-RSS. I'll check on that last one and correct myself if necessary when I get home. Can't access the file from my phone.
CrimsonLegion94 1 月 5 日 上午 7:12 
What should we use as the planet name if we want to use other respawn ships? Especially for the RSS preset world.