Sea Power

Sea Power

Royal Navy Westland Lynx HAS.3 Kitbash [OLD]
22 条留言
acobrien86 8 月 19 日 下午 2:00 
Thanks Brother!
Brother Munro  [作者] 8 月 19 日 上午 12:59 
The new version should work :)
acobrien86 8 月 18 日 下午 7:54 
So do I need this mod still to play the BOTA series or will the replaced mod work?
Brother Munro  [作者] 4 月 11 日 上午 1:43 
See the linked mod in the description
Spiderman4000 4 月 10 日 下午 4:33 
does not look like a lynx
Brother Munro  [作者] 2 月 9 日 上午 2:22 
Yup I'm working on an overhaul of the mod I'll add that to the list bobcat :)
a rabid bobcat 2 月 8 日 下午 5:31 
for this mod, can you get rid of the extraneous aircraft names in the aircraft_names.ini file, it overwrites the base game callsigns for all other units
plasm@n 1 月 10 日 下午 3:31 
You're welcome Brother Munro. Typos are modders' worse enemies, and it's almost impossible to spot them without outside help.
plasm@n 1 月 10 日 下午 3:25 
Nice job Brother Munro:steamthumbsup:. I've noticed a few things in the rn_lynx.ini that might help you solve your problem with the AntiShipHeavy loadout.

1/ In the [WeaponSystem1] section, there's a typo in the following line (a dot before the 1st zero):
Station6=0.0178,-.0.0138,-0.020 //Outboard Right Station

2/ I also noticed there is no station4 in the [WeaponSystem1] section, while a Station4 is mentioned in:
[WeaponSystem1AntiShipHeavy]
Station1=rn_seaskua
Station2=rn_seaskua
Station4=rn_seaskua
Station5=rn_seaskua

So I suggest your renumber the stations from 1 to 5.

3/To hide the ASQ-81 mesh suggest you type SubModelsToHide=ASQ-81 in the[WeaponSystem1AntiShipHeavy] section:

like this:

[WeaponSystem1AntiShipHeavy]
SubModelsToHide=ASQ-81
Station1=rn_seaskua
Station2=rn_seaskua
Station4=rn_seaskua
Station5=rn_seaskua

Of course you'll have to modify the other loadouts to be in accordance with the modified [WeaponSystem1] section.

Hope it helps.
Brother Munro  [作者] 1 月 10 日 下午 3:23 
Thank you plasman! I’ll get that fixed up asap!
Brother Munro  [作者] 1 月 10 日 上午 4:24 
Best place to get in touch is through Discord https://discord.gg/M5HHTbcN
DinoKnight 1 月 10 日 上午 4:16 
hi Munro, I send you a friend request because i ave a few questions and.. requests for mods and Im terrible at it! Id love to talk!
Brother Munro  [作者] 2024 年 12 月 18 日 上午 8:19 
Yes but this involves editing the textures which I do not know how to do (yet)
amlegend25 2024 年 12 月 18 日 上午 4:50 
Anyway to take the big US Navy decal off it..breaks immersion
Brother Munro  [作者] 2024 年 11 月 28 日 下午 3:01 
Thanks @Parini! In theory it should work anywhere a Seasprite will, but I’ve not tested that myself so that’s super useful to know!
PariniSuperSport 2024 年 11 月 28 日 下午 2:22 
Not really tested this Mod for weapons function. However if I start a mission with the Lynx hovering close to a base, the issue order it will land at the base. Tested it on the Tarawa class also and it lands and will be put below decks.
Brother Munro  [作者] 2024 年 11 月 28 日 下午 1:54 
No ships are currently set to use the Lynx (although that will change in the future) you need to add them as separate helicopter assets
tw53 2024 年 11 月 28 日 下午 1:40 
Ive loaded the ship and assumed they are onboard
Brother Munro  [作者] 2024 年 11 月 28 日 下午 12:58 
When you add a helo in the mission editor does the United Kingdom show up as an option under the countries list?
tw53 2024 年 11 月 28 日 下午 12:47 
yes
Brother Munro  [作者] 2024 年 11 月 28 日 上午 9:59 
Have you enabled the mod through the mod manager?
tw53 2024 年 11 月 28 日 上午 9:50 
doesnt work