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643/ - trigger_multiple: UTIL_SetModel: not precached: *175
bad inline model 124
Can you specify the location where this is happening?
How much? I'm not sure.
Nuclear Dawn game has only specified skyboxes, so, I don't have another very dark and gloomy sky.
At this time, for example, Infra game has more diffirents skyboxes, including night https://developer.valvesoftware.com/wiki/INFRA_Sky_List But I don't want to bother with the settings again.
Because I've used AU decompiled maps, but by unknown reason some of new added tool geometries (like player/NPC clips) are broken and presented in map editor as invisible nodraw geometry. I removed some brushes that I was able to find but check all maps is impossible. If I knew that it will this cause I would ust use old decompiled maps.
Let me know where you found the missing textures so I can fix it in future
I used the latest version of the maps after the anniversary update, but for some reason the decompiler did not process the new world geomertry correctly, that was added by Valve (like NPC clips for fixing birds potencial stuck). I removed those that I noticed on the some maps, but I will wait for more reviews and then will fix it