武装突袭3

武装突袭3

Hamburger Hill - May 10th [SP] [IN COUNTRY] [UPDATED]
15 条留言
jaybee  [作者] 2 月 1 日 上午 4:04 
Press 0 on your KB, and you'll see the Call Medevac thing pop up on a list.
warkshawn 1 月 29 日 下午 1:12 
So, I've searched the internet far and wide to no avail... how do you use the radio to call for medevac extract? Heck, I can't find anything that explains how to use a radio at all.
jaybee  [作者] 2024 年 12 月 21 日 上午 4:42 
Thanks Cell, appreciate it.
Red Cell 2024 年 12 月 20 日 上午 11:18 
Great Mission.
jaybee  [作者] 2024 年 11 月 29 日 下午 4:26 
NEW UPDATE IS OUT
jaybee  [作者] 2024 年 11 月 29 日 上午 11:14 
Next update the Spearhead DLC will be removed, and the dependency issue *SHOULD* be fixed. I've also changed the way the PAVN spawn so it should run better.
jaybee  [作者] 2024 年 11 月 26 日 下午 4:30 
Description
[ACPL] Jon 2024 年 11 月 26 日 下午 2:07 
Why Spearhead'44?
jaybee  [作者] 2024 年 11 月 24 日 下午 12:59 
@Luigisiv There are some dependency issues I'll need to fix when I'm able to. I'll be busy with Uni but I'll try and get it sorted some time next week along with the suggestions from Komodo.
Luigisiv 2024 年 11 月 24 日 上午 6:35 
I have the required 6thGG mod and DLC's but wont open in SP? Any ideas?
Komodo 2024 年 11 月 24 日 上午 3:58 
and then have ambient helis make low passes, then slowly fade the screen to black, with white text in the middle giving a small sombre description about the battle, and finally ending the mission

I loved the audio tracks u chose when getting back to the LZ
Komodo 2024 年 11 月 24 日 上午 3:04 
for the final task u can have AI be revealed away from the player and once the player is near, have them say audio lines like "We got minced up there" or something along the lines that describes the horrible situation they found themselves in.
jaybee  [作者] 2024 年 11 月 23 日 下午 9:13 
Really appreciate the detailed feedback, I'm not sure why they've been listed as dependencies as I haven't used them within the mission, I'll try and work that out and get that fixed. Do you have any suggestions on what I should do with the final task to make it quicker or more engaging?
Komodo 2024 年 11 月 23 日 下午 7:56 
hi jay, really loved the background for this one, and if this was ure first ever arma mission ure on ure way to making excellent ones in no time

Feedback:
-Scenario had a few unlisted dependencies: S&S, Quyet Thang, CUP weapons (error message when trying to start this without it)

-The frame drops were sudden and caused low performance once the enemies all spawned. You can mitigate it by spawning a few squads at a time, that way u keep the illusion of a whole company that the player has to face with

-Secure the LZ objective took too long and the helis were waiting for the injured to walk 500m+ back to them and some didn't get in and so the task couldn't complete. I went into zeus and put them into the heli and that solved it

I think the unlisted mods were a result of them being loaded on ure arma launcher at the time of making the mission or u placed units that had kits/or weapons from them.

ty for making this, can't wait for what u make next with this cdlc
Komodo 2024 年 11 月 23 日 下午 4:53 
did u reupload cuz i was looking for it earlier to play...oh nvm u did and added Spearhead
ok, will give it a try