安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






All maps in Bendy's Testing Adventure, New Old Testing, And My Remakes/Remasters of my old maps (And a few others) are all made using the In-game editor with the help of the beemod program.
Though I have used Hammer in the past for a few series of mine (AiDOS Labs, Bot-E-Sheila, and Subject X Reconstructed (All outdated btw)
I do plan on doing more Hammer projects sometime in the future, possibly after I finish Bendy's Testing Adventure (I think I have a total of 6 Chapters planned at the moment)
There's a way to avoid destroying the TNT Turrets too.
I'm sure you can figure it out, there is a Challenge guide if you're just curious to see it done. Good luck.
That's for doing the Optional Turret Pacifist Challenge. Every turret in this map can be avoided/prevented from being killed/respawned.
"I challenge anyone to complete this map without killing/respawning any Turrets (You ARE allowed to move them)"