Cassette Beasts 磁带妖怪

Cassette Beasts 磁带妖怪

Living World
64 条留言
NCrafters  [作者] 8 小时以前 
Glad you're enjoying it :)
MightyFi 11 月 8 日 上午 4:41 
This mod lift the game up to a higher plane!
NCrafters  [作者] 11 月 4 日 上午 8:11 
Wandering NPCs revive fallen NPCs. You could either wait for one of them to get close enough to notice or recruit a third party member, lead them to the fallen NPC and remove them from your party. It's proximity based, so the released NPC will usually take notice right away and start the revival.

The revived NPC doesn't go back to being stationary though, they get converted into a wandering NPC. It's kind of like a zombie virus spreading across the map from the custom NPCs to the vanilla ones. There wasn't a specific reason it needed to be done this way, it just seemed like the more entertaining way to do it.
Hotklou 11 月 4 日 上午 6:53 
"Previously Defeated NPCs come back to life (Some require additional intervention first)"

Does this include the base-game stationary NPC encounters? If so, how do I trigger it? So far none of them have respawned.
Hotklou 11 月 2 日 上午 5:52 
Hi @NCrafters! I just wanted to let you know that I've compiled a list of feedback for you: https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/3369408453/725768672857436630/
NCrafters  [作者] 9 月 15 日 上午 7:08 
The NPCs aren't intended to give you the tape they record. If they join you in a multiplayer raid they will give it to you, but that's not intended. It just happens due to how multiplayer recording works.
Happynoname 9 月 14 日 下午 9:04 
anyone having a problem recently where beasts that the npcs record don't get rewarded after a battle/raid?
NCrafters  [作者] 9 月 4 日 上午 9:01 
Having trouble debugging the card reward issue (as it doesn't happen on my save files). If anyone wants to reach out with a save file I can test with, just shoot me a message on discord. Can find me by the same name.
Skywolf 8 月 8 日 上午 10:26 
I'm the next one on the list with that card problem. The time I got a raimbow Scampire, every single card I get become visually that rainbow one (ONLY VISUALLY, because I can only add one rainbow Scampire to the deck then the count goes to 0, but when I remove it the game says I have 11 copies).
Nunieve 7 月 28 日 上午 5:32 
I am still getting the bug others had reported before with the card game where every card i get just gets turned into one specific card in my collection. I now have over 15 icepecks including three foils.
nightgazer13 7 月 7 日 下午 8:44 
Just reporting that I'm having the same issue with the cards. I was told I got a boltam from beating an NPC, but I don't see one in my card collection. It also happened when I tried to trade.
Grunk 7 月 4 日 下午 1:17 
trying to interact with a bench in the first town with no other mods just crashes the game
NCrafters  [作者] 6 月 29 日 上午 10:07 
I'm not sure yet, but I'll look into it. Seems interesting it's a different card being repeated per player. Might be the rng seed I used isn't being updated.
bubbleguy75 6 月 28 日 下午 3:42 
why are all the cards i'm gaining in npc battles becoming muskrateer in my card collection? i cant even use the rats as it wont let me add them to my deck
hunterman1504 6 月 24 日 下午 12:59 
Great mod! For some reason, whenever I get a card reward it's always a Wooltergeist card, and I can't add any Wooltergeist cards to my deck.
ConanHUN 5 月 28 日 上午 8:12 
@NCrafters sadly no but we tried 5-6 different battle before we turned off this feature.
Maybe the record(capture) action can do desync in raid battle. (in my opinion)
We can do more test maybe on weekend or on next week.
NCrafters  [作者] 5 月 28 日 上午 8:03 
@ConanHUN I'm glad you're enjoying the mod! Thanks for the bug report, it might be that the NPCs are not synched in multiplayer correctly so the game just ends the battle.

Do you remember what move they used before the battle ended? Or if they were custom rangers?
ConanHUN 5 月 27 日 下午 10:37 
Hello
First me and my friend wants to thank you this awesome mode!
We found a little issue: in online multiplayer if any NPCs in Rouge battle we get an error after a few round(~5) and the battle is over instantly.
There is no any problem if we disable the "NPCs in Raid" option.
NCrafters  [作者] 5 月 22 日 上午 6:53 
@Aeth It took a while, but the recent update should have a potential fix for the card game crashing
幾度新涼 5 月 10 日 下午 7:52 
went all black when I wait for captains to return
Aeth 4 月 26 日 下午 1:58 
glad i can help and ty for making a fun mod
NCrafters  [作者] 4 月 26 日 上午 7:37 
Ok that narrows it down a lot. That means the issue is with the mod attempting to build your starter deck on that save file. Maybe something about building the starter deck broke post sunny update, but only after a certain point in story progress..

Thanks for doing the extra testing for me. I think I can recreate the issue and fix it now. Hopefully..
Aeth 4 月 25 日 下午 6:07 
nope that leads to a crash
NCrafters  [作者] 4 月 25 日 下午 5:45 
Curious.. my save file is also a completed post game file. This is going to be difficult to test for. Are you able to challenge anyone to the card game?
Aeth 4 月 25 日 下午 3:21 
so tested both just the mod and my full list on new saves and it works fine
seems my main save is just borked?
its post game iv just been trying to do everything for completion sake
so just got sunny if that matters
Aeth 4 月 25 日 下午 3:07 
im thinking its a mod conflict but idk what could be messing with the cards , i just made a new game with just your mod and it isnt crashing at least at the start
Aeth 4 月 25 日 下午 2:37 
not really @ncrafters its legit anytime i interact with the card system be it trying to battle or edit my cards it just crashs
NCrafters  [作者] 4 月 23 日 上午 5:59 
@Aeth Got anymore details? I'm able to open/close and manage my deck normally on my end. When exactly does the crash occur?
Aeth 4 月 23 日 上午 1:48 
game keeps crashing if i try and mess with the card collection from the menu
Pixus 4 月 22 日 下午 1:41 
Great mod, but I just wanted to let you know that when starting a new save file and doing the tutorial, the game crashes to desktop shortly after encountering your first campfire, when the camera tries to go to a Dominoth.
NCrafters  [作者] 4 月 20 日 上午 10:04 
Updated mod to 1.1.2 to handle recent issues with Sunny
NCrafters  [作者] 4 月 20 日 上午 8:04 
I haven't had time recently, but I'll manage an update for the Sunny issue. I have no estimate for the random physics bug because it's been too inconsistent for me to pin point the root cause of it (short of doing a full rework on the mod).

I wouldn't worry much about it though. The mod itself doesn't break your save file, so if you did have an issue or just don't like it you can uninstall the mod without risk to your game.
Weaponized Autism 4 月 18 日 下午 11:36 
Any chance of this getting updated? This looks interesting but the bugs people are reporting are putting me off actually downloading it :(
Geahgeah 4 月 13 日 下午 9:20 
Hey with the new update with Sunny thers a incompatibility issue, she doesn't show up for something just warning everyone that you might want to remove this or consider waitting till theres a update.
NCrafters  [作者] 4 月 12 日 下午 7:43 
I'm sure I had a reason for it at one point, but I don't remember what it was. So now they just don't feel like socializing that much I guess
MelonTheAnimator 4 月 9 日 上午 6:09 
Also is there a reason that Npcs you add to your party look away from the campfire? idk id just say it be nicer if they like sit next to the player or partner char (or somewhere else around the campfire)
MelonTheAnimator 4 月 9 日 上午 4:04 
i also found out this bug can happen when leaving a building and pressing E to fast while A NPC is with you
NCrafters  [作者] 4 月 3 日 上午 8:10 
Sorry about that. It's an old persistent bug I never managed to figure out. I'm not sure what causes it exactly
MelonTheAnimator 4 月 2 日 上午 1:58 
i found a bug, when using This mod while trying to do the viola quest you get stuck in the room where your surpose to fall down (to get the vent thingy) you start levataiting infinitley and cant fall down nor leave the room, removing the mod helps but i just wanted to let you know
Half_Centaur 3 月 8 日 下午 9:00 
This mod is a must have! Thanks for making this:brewing_ats:
Kazzie 1 月 25 日 上午 9:04 
Awesome mod as always, easily one of my favorites, if not my favorite CB mod.

Friend found a bug today; when using a shared with allies move sticker, the NPC allies that join for rogue fusions will only spam that move.

She had a shared with allies Echolocation and had 3 NPCs with her in a fight, and they only ever used Echolocation.
LenoPlanet 1 月 4 日 上午 6:55 
or yea sry i forgot to delete that. As soon as i uninstalled my other mods and only let this mod i t instantly worked. Even after adding the other mods back in
NCrafters  [作者] 1 月 3 日 下午 8:12 
Not that I'm aware of. Is it a slow to reach the title screen or just slow to move around?
LenoPlanet 1 月 3 日 下午 7:14 
is it normal that this mod takes years to download ingame?
NCrafters  [作者] 2024 年 12 月 26 日 下午 4:52 
Just added an option in the settings menu to disable the transformation shortcut
ChaosQueen713 2024 年 12 月 23 日 上午 2:18 
How do you turn off the transformations when pressing R3 if I want that button to do something else?
Fireluigi1225 2024 年 12 月 18 日 上午 7:52 
I'll take it
NCrafters  [作者] 2024 年 12 月 17 日 下午 3:30 
@Fireluigi A system to customize their tapes has been on my to do for a bit. It won't be right away, but I'll fiddle with it.

@Verequus I'll have to do some testing for that crash. It hasn't occurred for me yet, but I'll try with the mods you listed and work out a fix if I can reproduce it.
Fireluigi1225 2024 年 12 月 17 日 上午 7:40 
Would it be possible to save the monsters that allies record somewhere that would let you swap their team around? Not so much adding them to your storage, rather giving your third teammate their own storage.
Verequus 2024 年 12 月 17 日 上午 5:07 
The interactable benches cause immediately a crash when I try to interact with them. I only have these other mods installed:

No Lost Items
Combined Quality of Life Patch
Extra Cosmetics
Anywhere Tape Storage