Half-Life 2

Half-Life 2

Accurate Episodic Citadel
11 条留言
Gordon Freeman 10 月 11 日 上午 12:32 
isnt that the citadel model they use at the start of ep1?
Skeletondude 6 月 19 日 下午 3:47 
looks awesome!:steamhappy:
Kaz 2024 年 12 月 21 日 上午 4:36 
put this in gmod PLEASEEE
Dr. Zaius 2024 年 12 月 11 日 上午 11:55 
I can see why they ended up keeping it vanilla on the orange box, the suble light blue texture looks much better in contrast to the background and the scale, tho I'd wish they still ported some of the effect such as the glows to give it consistency
FingerBonez 2024 年 11 月 28 日 上午 6:59 
The texture was taken from hl2 overcharged so i guess even something as simple as alpha channels those people also messed up lol
FingerBonez 2024 年 11 月 28 日 上午 6:59 
The hole only appears on the closed version of the citadel for whatever reason. Check d1_trainstation_02 you can see it pretty clearly on that map.
Theplayerthatexists  [作者] 2024 年 11 月 27 日 下午 7:18 
@Cursed Soup For me it's fixed, so Idk what is going on on your end
FingerBonez 2024 年 11 月 24 日 下午 7:48 
oh wait nvm its not
FingerBonez 2024 年 11 月 24 日 下午 7:46 
Original author here, thanks for fixing it lol
Theplayerthatexists  [作者] 2024 年 11 月 19 日 下午 12:57 
This is meant to create consistency between the episodes and the base game, so this is meant for base HL2.
Medic Olkie 2024 年 11 月 18 日 下午 10:54 
Will this only replace the citadel in the Episodes? or if I play the base game will it also appear?