安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3583826800
You move cursor over units in battle and the game will suddenly create distorted blobs of shadows or textures that appear around the units, I think it is caused by graphics rendering of this mod's lighting/fog effects that messes with the unit draw distance and skins.
Great job on mod
Again though, thanks for the hard work and let me know if youll consider toning down the shadows.
example shadows extreme vs off: https://imgur.com/a/fGXK2Hg
i love the work youve done and appreaciate the effort, but shadows need to be less dark. It would less realistic, but more playable.
I actually really like the concept of night battles, just cant see anything.
Just a little "bug". When this mod is activated, the wind effect in the campaign map is going crazy, like it is at maximum speed, giving a strange feeling to the map.
If you're fighting in the Empire with 0 corruption of any kind, then battles will randomize between 13 possible environments: 10 are day time, 3 are nights. If you're getting nights all the time then you're either fighting under Vamp Corruption or you're being very, very unlucky with the RNG :)
@Fujiro No, not yet, its the one map mod i haven't integrated yet in mine. Will probably do some time in the future.
@Operation G.E.L.T. I know what you mean, it is so in other TW games and i wish i could. But its well beyond my modding capabilities as it requires a lot more meddling. I actually don't even think it's possible in TW Warhammer for how the game itself works with the weather environments.
Debuffs or Buffs for units and so on.
How did your fix it?
Guessed as much, thanks. Ive actually restarted the campaign with a diff LL and the crashes went away.
Btw on a different topic would you consider making the wood elf siege defence map brighter?
https://imgur.com/a/t1Nm2O2
It's soo dark it's genuinely hard to play on it imo. And it's not my gamma/monitor. Game's gamma's default, monitor gamma has been Lagom'd
Any ideas? Could the mod have brought up the crashes even on the campaign map?
Is there a way to turn down the fog? A MCM menu to keep few options would be nice.