Elin
Cautious Companion
12 条留言
trouter 1 月 16 日 上午 2:26 
Seems like tank AI overrides this entirely, anything with tank AI ♥♥♥♥♥ itself and goes sprinting off no matter what AI I set it to.
Karmapowered 1 月 15 日 下午 12:39 
Hello,

I'd like to report an error I noticed in my Player.log file :

Error: Failed to load cautious companion fear modifiers: System.NullReferenceException: Object reference not set to an instance of an object
at GameIO.get_pathCurrentSave () [0x00000] in <15eede575b1846778eb12a24e8f0df22>:0
at GameIOSavePatch.GameIO_LoadGame_Post (System.String id) [0x00002] in <c014fcfc52f64c86b9a83ce276ad4619>:0

Thank you for sharing your useful mod with us.
Virkful 2024 年 11 月 28 日 上午 9:48 
somehow doesn't work with older younger sister with the current game update, she's fighting for her death
Kinasin 2024 年 11 月 16 日 下午 9:10 
thanks
requiemfang 2024 年 11 月 16 日 下午 7:10 
Yeah hard limit distance def needed
Nekyia 2024 年 11 月 15 日 上午 7:12 
Commenting because I absolutely am needing the hard limit distance from player mod ASAP.
REDIC 2024 年 11 月 13 日 下午 12:54 
ah yeah no no. I should have said I'm tired of my bear running off *to its death*
Saber 2024 年 11 月 12 日 下午 11:18 
You a real one for this, thanks.
Z03 2024 年 11 月 12 日 下午 9:53 
thank you for making this!!! i appreciate it
Missing Minus  [作者] 2024 年 11 月 12 日 下午 5:58 
It will still run off, but will be more fearful when it gets into fights. I might make an addition (if it is wanted by people) that lets you discourage companions from running too far from you, a hard distance limit being easiest.
REDIC 2024 年 11 月 12 日 下午 5:39 
Thank goodness. tired of my bear running off
TouchMe 2024 年 11 月 12 日 下午 4:46 
Looks great thanks for sharing