Caves of Qud

Caves of Qud

Soar Like a Sky-Bear (Jetpack Mod)
13 条留言
the8lions 12 月 9 日 下午 9:42 
In the past, when Salum was the land of Qud,
There was hight Amus-an, a sturdy Saad;
Lord magistrate of Caiafas,
Which skillful arms did earn him that status;
What with his wisdom and his hardiness,
He conquered all the realm of Aldersesse;
And through the air dashed underneath his shroud,
And reave the heads of all those big and proud;
And when the coven Qud did assent
That starry Ptoh shall have been prison sent;
he lead all the way and shed the dore,
while skerren men did quake behind his forehead
so bury naught the barren in a tomb,
but freeze now to interrupt his doom
And one day resurrect to fight again,
And make sons of Salum all fall fain.
Wakko 10 月 7 日 下午 12:37 
I think it should be limited for other sources of flight (except of 10 level (but not lower) wings).
uhhhHHHhHhhhhhhh 9 月 25 日 下午 8:36 
Hey man, I love the mod makes the flier feel a lot more unique. I've been trying to find a mod with something like the altimeter that lets you go up Z levels through flight and yours is the first. I know it's experimental, but could you make something like the altimeter for other sources of flight?
DJKingGhidorah  [作者] 5 月 23 日 下午 1:05 
Posted a small update to fix some compatibility issues with the new Patch 1.04, plus a few small other fixes. It's hard for me to test whether the fix breaks the item in existing saves, but try the method in the FAQ above if you're having problems.

Also, by request, the Flume-flier is now moddable with Common and Electronics mods. If you think you can improve upon the ancient master-chromecraft of the Exhaustier's Guild, knock yourself out.
Dick Stealing Weasel 3 月 9 日 下午 10:22 
Could the jetpack be made tinkerable please? I'd love to use it with Gigantism+
DJKingGhidorah  [作者] 2024 年 12 月 31 日 上午 7:26 
Made a small update to handle a few scenarios in the endgame, as well as improving mod compatibility.
DJKingGhidorah  [作者] 2024 年 12 月 27 日 上午 6:57 
Delfofthebla Thanks for reporting this - I don't use that mod so haven't encountered this issue. This mod doesn't change the base game's FlamingRay, but does references it as part of the VFX for launching the jetpack (similar to the Rocket Skates).

Naturally no mod can guarantee compatibility with every other, but it's a shame to have compatibility issues around such an incidental feature. I'll take another look at the code and see whether there might be an alternative. Thanks again for the report and your efforts to investigate!
Delfofthebla 2024 年 12 月 25 日 下午 4:36 
Did some digging and it seems that the error is due to the fact that the mod references FlamingRay, which a mod I am using (Improved Mutations) modifies. Gonna try and mess with it locally and see if I can bypass that with reflection since Quds modding api is a big baby.
Delfofthebla 2024 年 12 月 24 日 下午 4:05 
Having an error when trying to enable the mod.

https://pastebin.com/V2pnWfJp
DJKingGhidorah  [作者] 2024 年 11 月 21 日 上午 5:41 
skimaskalx I didn't intentionally design it this way, and would need a bit of retrofitting on the cosmetic side, but I *think* this could be done straightforwardly enough for other flight-giving equipment at least. I'd have to look closer at how it might work for Cathedra and mutations that grant Flight, could be more complex.

Working on some other stuff at the moment that I want to prioritize, but if and when I do get around to it, I'll post an update here. Thanks for the suggestion!
skimaskalx 2024 年 11 月 21 日 上午 4:36 
would it be possible for you to make a mod that adds these features to the other flying items i.e mechanical wings and the cathedras?
DJKingGhidorah  [作者] 2024 年 11 月 20 日 下午 6:21 
Speaking of which, just pushed an update allowing jetpack users to traverse and explore mountain terrain on the world map, if the Altimeter option is enabled. Useful for exploring.
skimaskalx 2024 年 11 月 16 日 上午 3:45 
it’s peak