安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Work/School/Life is a much higher priority!
I'm sure we all understand that and hope the best for you and that you possibly find time to maintain/update this when you can
I'm currently juggling university life and work, so unfortunately I haven't been able to update this mod lately.
I've included a link to the GitHub repository in the description. If anyone with coding experience is interested in adding new features or updating the mod banner, feel free to make changes and email me. I'd be happy to update the mod with your contributions!
But I also want to note that it would be fantastic if there were options to make it less easy to get the full buffs.
Options like:
-have at least X banners in your inventory to enable the banners buff
-incremental buffs depending on how many banners you have (like 2=20%, 10=100%)
Thank you for this mod, enjoying it very much.
Error Log:
Object reference not set to an instance of an object.
at Terraria.ModLoader.SystemLoader.OnWorldLoad() in tModLoader\Terraria\ModLoader\SystemLoader.cs:line 122
at Terraria.IO.WorldFile.LoadWorld(Boolean loadFromCloud) in tModLoader\Terraria\IO\WorldFile.cs:line 504
[07:25:25.705] [Main Thread/ERROR] [tML]: The game encountered a mod data problem for a world.
System.NullReferenceException: Object reference not set to an instance of an object.
at BannerCollector.PlayerAssist.LoadPlayerBannerData() in BannerCollector\PlayerAssist.cs:line 63
at BannerCollector.BannerUISystem.OnWorldLoad() in BannerCollector\BannerUISystem.cs:line 68
at Terraria.ModLoader.SystemLoader.OnWorldLoad() in tModLoader\Terraria\ModLoader\SystemLoader.cs:line 119
Super cool mod! The only mod that duplicates something that Quality of Terraria offers where I'm gonna go and disable it in QoT instead of removing the duplicate mod, this one is just too good.
░░░░░▐█▄█▌░░░░░░▀█▄░░
░░░░░░▀▄▀░░░▄▄▄▄▄▀▀░░
░░░░▄▄▄██▀▀▀▀░░░░░░░
░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ BOB İS WANTİNG COPYING AND PASTING HIM,
░░░░░░░▄▄▐▌▄▄░░░ HE DOESN'T NEEDS TO STOP
░░░░░░░▀███▀█░▄░░ HIS WANTİNG THE
░░░░░░▐▌▀▄▀▄▀▐▄░░ HOİNG EVERY WORKSHOP AND PASTİNG HİM
░░░░░░▐▀░░░░░░▐▌░░PLS HELP BOB
░░░░░░█░░░░░░░░█░░░
░░░░░▐▌░░░░░░░░░█░░(don't listen the other bob's, they are imposter)
[14:55:30.057] [.NET TP Worker/ERROR] [tML]: tModLoader.WorldIOException
BannerCollector
The filename, directory name, or volume label syntax is incorrect. : 'C:\Users\Zephire\Documents\My Games\Terraria\tModLoader\Players\BannerData\[054?].json'
at Terraria.ModLoader.SystemLoader.OnWorldLoad() in tModLoader\Terraria\ModLoader\SystemLoader.cs:line 122
at Terraria.IO.WorldFile.LoadWorld(Boolean loadFromCloud) in tModLoader\Terraria\IO\WorldFile.cs:line 504
and then says "BannerCollector: Load failed!"
Love to see this mod exist by the way, the UI looks very nice and I gotta say I wish something like this existed sooner.
Thanks for the mod :)
The issue has already been fixed. Please update the mod. If the problem still occurs, come to Discord and let me know.
Sorry,,,,,,,,😭 I have fixed all the mentioned bugs.
The invisible tile in my world is:
TileID.BannerCollector:BannerBuffTile (708)
Cool mod
Very annoying bug; please fix <3