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I am convinced itll be a simple small thing but gotta mess around till I figure it out
Some clothes models like basic shirts function with a color wheel, and can be any color. These usually dont have designs, but have the benefit of being any color.
Other clothes with more advance designs however have a set number of variations. It can be any number of variations, but only as many as there are. There is no color wheel. These variations can be anything, such as different types of denim for jeans or different camos for a jacket. Maybe different logos on a jacket.
This mod can only pull different colors on the color wheel, or different variations for a item. (depending)
The pink alice pack is its own bag, not a variation of the alice pack (Which is weird but it probably has to do with rarity.)
Also jordanal feel free to copy paste this explanation in your desc lol. Or something like it.
Do you think you can do the same with pink Alice backpacks ?
Though I am primarily looking at fixing the 1 single error that is generated when trying to change the texture of clothing that has no specific model.
I do believe I have a fix though just need to test it soon. Then afterwards I will look at those requests, you bring up valid points
But I have a request! Is it possible for the "Modify Clothing (Texture)" option to be moved further down the context menu list, similar to the "Tint Clothing" option? It's currently in the way of the more important context items right at the top of the list (such as "put in container").
Also a suggestion: Consider rewording the context menu items to feel more realistic/immersive. You could use "Change Appearance" and "Change Color with Dye" -- different wording would help the mod features look less like a cheat menu option.
Otherwise it works perfectly. Thank you for this!