Garry's Mod

Garry's Mod

Improved Napoleonic Cannon
11 条留言
Mr.Rice 8 月 10 日 下午 7:02 
i cant find it in my weapons page R.I.P
Тотя 3 月 31 日 下午 3:27 
[Improved Napoleonic Cannon] lua/entities/cannon/init.lua:61: attempt to call method 'SetState' (a nil value)
1. unknown - lua/entities/cannon/init.lua:61
Тотя 3 月 14 日 下午 4:52 
[Improved Napoleonic Cannon] lua/entities/cannon/init.lua:61: attempt to call method 'SetState' (a nil value)
1. unknown - lua/entities/cannon/init.lua:61
AminAlHusseini1 3 月 2 日 上午 7:50 
Loading Canister shot!
Charmyzard 2 月 26 日 下午 7:10 
No base required? Napoleon?
Basedest based cannon addon of all time, really. :steamhearteyes:
Fhaarla (el kioskero) 2 月 3 日 下午 6:08 
Lader med Kardæsk! Lader med Kanonkugle! Lader med Drueskud! Fyyyyyr! Lad Kanonen!
Heinz_Comandr 1 月 11 日 上午 1:32 
Loading roundshot 🗣️🔥🔥
gbv23 2024 年 11 月 12 日 上午 9:53 
Good job! :steamthumbsup:
Sir Dibbles 2024 年 11 月 9 日 上午 3:56 
Amazing stuff, keep up to good work
Prussia ✠ 2024 年 11 月 8 日 上午 8:37 
Cool af ngl
karlsen  [作者] 2024 年 11 月 8 日 上午 5:53 
planned features that MAY OR MAY NOT get added - it'd just be cool to have them:
- different ammo types that you have to load that have different effects upon firing (ex: canister shot, grapeshot, roundshot and explosive, etc...)
- different artillery pieces (maybe make the howitzer the only artillery that can fire explosives, and relegate the cannon to roundshot??? idk)
- artillery explodes when hit with another explosion (destructible stuff is cool)
- make it so that the whole usage of the gun is far less janky