全面战争:战锤3

全面战争:战锤3

Fusion Wizard
165 条留言
Guardsmann 10 月 2 日 下午 10:06 
Great mod, thank you author
FARE AVCISI 9 月 23 日 上午 5:40 
why not work in mp
DrSuppo  [作者] 9 月 5 日 上午 2:31 
np ;)
Jinji Kikko 9 月 4 日 上午 12:34 
- Display banners, followers and runes

So coool,thank you:steamhappy:
DrSuppo  [作者] 9 月 3 日 上午 5:23 
<3
Waffle 9 月 3 日 上午 3:13 
thanks! your the best:WH3_greasus_rofl::WH3_greasus_rofl::WH3_greasus_rofl:
DrSuppo  [作者] 9 月 2 日 上午 8:33 
@Munin thanks for your suggestions
I'll see this when I'll come back to multiplayer compatibility
DrSuppo  [作者] 9 月 2 日 上午 8:14 
New update released ! Here are the changelog:

- Update for 6.3
- Display banners, followers and runes (all inventory stuffs now !)
- Compatibility with fusing mods (now here :D)
- Optimize "fuse all" algorithm performance (more than three time faster)
- Optimize "select all" algorithm performance (greatly lowered the impact of number of items)

This update involve many code changes. So if you encountered any issues you can report them here or in our new discord server (link in description)

Have fun ;)
ᛣ Munin ᛉ 8 月 31 日 上午 2:33 
For MP compat I suggest just making it work with the MP-Sync mod
DrSuppo  [作者] 8 月 23 日 下午 12:47 
Hi ! Sorry, nothing ready at this time :/
Aquinan 8 月 16 日 下午 1:13 
Hey, any word on compatibility w/ improved fusion/rebanner mods? Thanks
DrSuppo  [作者] 7 月 14 日 下午 11:37 
Yes, I'll try to do this when I'll have time to spend on it.
And I'll check those fps drop issues too, thanks for your report :)
leshric1000 7 月 14 日 上午 6:41 
Could you include ancillaries in the fusion wizard for those of us who have mods who combine ancillaries?
jude 7 月 10 日 上午 5:59 
@celgaming i think thats a vanilla problem - the notifications for some ridiculous reason cause lag. similar thing happens to me when i search for things in technology tree. game has serious problems
Celgaming 7 月 9 日 上午 7:11 
I noticed with this mod when I craft like 10 items with the runeforge and combine them the FPS dives down to a very low count. Exiting the character menu and going back solves it but I wanted to report it. Great mod. Saves me so much trouble in the end game when I have endless oathgold to spend and fuse with.
Jinji Kikko 7 月 5 日 上午 4:59 
hi bro, can you add followers and banners into the item types, it would be much more convenient, thanks for your work:steamhappy:
absolutedutch 7 月 2 日 下午 8:44 
@Iggy nah that's just part of the new patches in vanilla, fucking stupid I know. Some idiot at CA obviously gets their kicks adding pointless annoying shit like this to the game.
najizhimo 7 月 1 日 下午 8:12 
Thanks for your consideration.
DrSuppo  [作者] 7 月 1 日 上午 9:06 
Ok thank you, the need is clear now :D
I'll see what I can do
najizhimo 7 月 1 日 上午 8:28 
@DrSuppo This should work, and also a "salvage all the chosen type (include equipped)" would be even better.
DrSuppo  [作者] 7 月 1 日 上午 1:08 
Thanks for those explication.
So a button "Select all unequipped" in the followers/banners tab should be enough ?
To be honest, I don't have good ideas to integrate it in my UI.
najizhimo 6 月 30 日 下午 7:13 
Many people have mentioned followers/banners inclued which doesnt mean to change the game balance, they all mean to salvage tons of the trash followers in the late game. At a vast front line its easy to drop 20+ trash followers in 1 turn, which is painful to salvage by mouse click one by one, we do need a QOL function for this...
DrSuppo  [作者] 6 月 19 日 上午 5:39 
New update available !
It contains:
- Update for 6.2
- Scraps are now visible in the inventory list
- Add a new rarity filter: 'crafted'

Scraps can only be salvaged (cannot be fused).
Enjoy !
ewobmrk 6 月 19 日 上午 4:14 
it does seems to work so far
ewobmrk 6 月 19 日 上午 1:19 
does this stil work after the update
DrSuppo  [作者] 6 月 18 日 上午 12:06 
Ho
I'll give a look for this update. Thanks
Iggy 6 月 17 日 下午 7:26 
Seems like a new type of rarity called 'Scrap' is added
DrSuppo  [作者] 6 月 16 日 下午 11:52 
I'm still here ! :D
Multiplayer compatibility makes me crazy, so I often switch to other projects.
I'll give myself a little more time to look at it.
Waffle 6 月 16 日 下午 5:07 
your the best I hope you are still with us!!!!! :WH3_greasus_rofl::WH3_greasus_rofl:
DrSuppo  [作者] 5 月 26 日 上午 12:01 
No idea from my side
Domain Expansion 5 月 25 日 下午 3:28 
does any know what happened to the item fusion + WH coins mod I would really be thankful if someone could tell me
ProJH 5 月 17 日 下午 7:15 
Looking forward for Multiplayer compatibility
Keyofsouls 5 月 14 日 下午 7:30 
Item Fusion + WH Coins mod anyone know what happened?
Мародёр 5 月 14 日 上午 12:27 
Who removed the Item Fusion + WH Coins mod???
LUNATIC 5 月 3 日 上午 2:54 
may you add general category (banners and followers) to fuse with one click? Cause they can be fused in SFO and dropped so many.
物理系魔法师 4 月 27 日 上午 3:17 
Given that the mod mentioned in item 5 hasn't been updated in a long time, you might consider directly integrating the purple item fusion functionality into your own mod. This would make it more convenient for players to subscribe.
Codename Katoffel 4 月 11 日 下午 11:47 
Oh wow great mod. cant wait for number 5 on your to do list to be done ^^
乌龙茶~ 4 月 5 日 上午 12:05 
Great MOD.:steamthumbsup:
It would be even better if purple items could be fused (Legendary Lord items fused).
Brainpiercing 4 月 1 日 下午 1:09 
Crashing in MP. Did not read -.-
Mumm-Ra 3 月 30 日 上午 11:36 
what about banners and followers?
Deli Paşa 3 月 24 日 上午 10:05 
@dBurva that looks great. The thing i was craving for 5 month that is. Do you plan to release it as a submod?
DrSuppo  [作者] 3 月 5 日 上午 8:51 
Haha good job ! :D

I know that, I've spent hundreds of hours on it. All that stuff is really annoying to work with.
Build a full UI from scratch was a nightmare. ^^

If you keep diving on it, I could suggest you to look at tables. If I'm not wrong, all the fusing stuff are stored in tables. And if it possible, since the mod are using the vanilla fusing system, it could work ^^
dBurva 3 月 4 日 上午 9:19 
I ve been trying for hours to add another filter system that filter banners,followers etc with AncillaryRecordContext.SubcategoryContext.Subcategory and failed every time. Sometimes just mod broke without any reason etc etc. But finally after checked another mod which is basicaly let you to use banners and other stuff. I saw (actually tried it before but that time didn't notice anything beacuse I was trying to figure out ui xd) it just checked fuse button of general on table. So all I had to to from start is just basically add little "general" and "checkbox_general" to code xdd

Btw ur code was so clean and with this "--" it was easy to understand well done bro. Thanks to you I learned something about lua.

And there is to proof xd

https://imgur.com/a/8WLi3yl
dBurva 3 月 4 日 上午 3:53 
Afaik we can't fuse them in vanilla. But it has been a lot of them since release of the game so prob most of us want to be a little op xd

Buttons work now but still couldn't add followers part xd
DrSuppo  [作者] 3 月 3 日 下午 11:49 
Just adding buttons is not enough unfortunately :D
I'm gonna be crazy too... Are we really allow to fuse followers/banners in vanilla game ?
I don't have played some much this time. Maybe I missed something.
dBurva 3 月 3 日 上午 10:09 
I managed to add legendary and crafted items to mod with buttons ( Idk why but select all and deselect all not working properly xd )
But couldn't figure out how to add followers, banners etc
dBurva 3 月 2 日 下午 2:16 
I wish I saw this mod earlier :D

Also it would be great if u add option to fuse banners and purple items for other mods that let us fuse purple items and banners.
LUNATIC 3 月 1 日 上午 3:08 
It is really an amazing mod! Thanks a lot! But may I ask if bro we can fuse followers at once as well?
DrSuppo  [作者] 2 月 26 日 上午 12:04 
@harrylee95
Thank you !
I'm adding it to the description
DrSuppo  [作者] 2 月 26 日 上午 12:03 
@jude/bambo (lord of the pings)
Thanks !
It's a cool idea but indeed, it's lot of effort. :D
If you can add favorite, you will want to list them, delete them, save them for the gamesave, ...
It's not planned but I keep it in my mind