安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 356ECD69]
at MajesticFramework.MajesticPatches+<>c__DisplayClass0_0.<.cctor>b__1 () [0x00042] in <86f63c77fa814ece9abf18ef2904da47>:0
https://gist.github.com/HugsLibRecordKeeper/cbb113aa3e3ccd77fe8b0a9b4ecf7f5e
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3539609975
Did the vanilla 1.6 update include this new class of trees LeaflessImmature that did not exist previously?
log: https://gist.github.com/HugsLibRecordKeeper/b70c1e42e2ca3985d83ff5bb5ebf1aae
https://gist.github.com/HugsLibRecordKeeper/80f4ba9b9b0b350e2d62ffd95a851dfb
I've included the source code for both 1.5 and 1.6. I don't really have much further interest in this mod; consider this a courtesy update, and end-of-life as far as I'm concerned.
Re: settings .... as you've experienced, there seems to be some inconsistencies, I've experienced them at times as well ... I wish I could advise you, I generally do what you've done.
Majestic Foilage uses XML Extensions, which I'm less and less happy with - it's unmaintained, there are already known issues, etc. My tentative plan is to rewrite (!) this entire mod without XML Extensions (improving the performance as well, there is some concern around the current transparency code) for 1.6. I appreciate your patience.
"Fix for missing size options tab: (a bug with XML Extensions)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3346589753
Place as close to the bottom of your mod list as possible.
This moves them from the broken tab to inline - unfortunately before the main set of options, but hey, better than nothing."
Are you interested in continuing ,,Windows" mod by Owlchemist?
Would be great.
Also, thanks alot for continuing this mod!
Works great apart from trees from unsupported mods obviously(like Biomes! Prehistoic f.e)
Could not load UnityEngine.Texture2D at Things/Plant/_Polluted/TreeDrago_Polluted in any active mod or in base resources.
and other polluted trees.... is this what you are talking about in changed directories?