缺氧
Mineral Processing - Mining
26 条留言
Sgt_Imalas 8 月 28 日 上午 11:46 
maintained version is now released as part of Ronivan's Legacy
Sgt_Imalas 7 月 12 日 上午 3:13 
I have been working on remastering this and other mods, it will be released soon.
Rodrigues 6 月 15 日 下午 3:55 
This and other mods by Ronivan will no longer be updated.
Sadly, Ronivan passed away about two months ago. He was deeply passionate about this game and everything he created for it.

It is with great sorrow and a heavy heart that I share this news. His work lives on in the community he loved so much.

Rest in peace, Ronivan.
Victoraguiar4556 6 月 14 日 上午 10:34 
atualiza ele ai meu nobre pfv se fizer isso ai eu penso em lhe comprar um cafe
BurritoV3000 5 月 27 日 下午 8:28 
able to place drill and supply the 5t of steel but not construct it
BurritoV3000 5 月 27 日 下午 8:18 
I am able to put down the blueprint, dupes will deliver to but not build the asteroid drill rig
darklord162255 4 月 6 日 下午 12:29 
rip
Fujo801 3 月 29 日 下午 12:40 
any possible collaboration with piped everything mod?
胡真菱 3 月 14 日 上午 12:10 
2025年3月14日更新以后失效,请更新。

After the update on March 14, 2025, it will become invalid. Please update.
GreenRockCandy 2 月 24 日 下午 7:14 
Hey is there a way to modify % amount of ores being generated from the drill? Is it currently net negative for iron generation?
MaykonBerserk 2 月 12 日 上午 9:31 
work?
AngryCupcake 1 月 30 日 上午 5:49 
mod crashes my game.
Itaros 2024 年 12 月 24 日 下午 2:08 
Btw, something cursed is going on with Sgt_Imalas mods link in Special Thanks part of description. It references somebody known as 'Knastoron973' which can not be found.
Trunky 2024 年 11 月 17 日 上午 4:37 
should change power usage to 960W to be the same as other building
Ronivan  [作者] 2024 年 11 月 15 日 上午 9:15 
@Skullition don't be ashame of anything. The good thing you can do is show the game to your friends and bring in more people!
skulli 2024 年 11 月 11 日 上午 5:48 
oh wow this looks really useful. Thanks for always pumping these out. ^_^
I wish I could donate but I'm poor :(
You'reJustBad 2024 年 11 月 9 日 上午 2:40 
The Biodiesel generator is the GOAT so much power for so little heat, and i got a balm lilly stack feeding my Veg oil, and biomass for the hatches, this is awesome, ive always loved your mods

one thing with the Diesel tho... it stacks to insane amounts in a single tile, is that intended? we're talking like 10000kg
Nusikri 2024 年 11 月 9 日 上午 12:09 
Mi amigo, estoy encantando con tu estilo de trabajo, desde el arte y el detalle con el que trabajas y das a explicar las funciones de cada articulo y me has inspirado; como puedo ayudarte para iniciar una traduccion al español de tus mods?; esto debe ser compartido a mas personas.
Ronivan  [作者] 2024 年 11 月 7 日 上午 5:27 
Oh boy if you think this building is complex you can't wait to see the update of Nuclear Processing I'm planning. Be prepared to see stuff like Fluorite, Hydrofluoric Acid and Uranium Hexafluoride.
Mauro 2024 年 11 月 6 日 下午 6:26 
El juego puede volverse infinito :)
Neosuduno 2024 年 11 月 4 日 下午 9:25 
Was there a point in just making them bigger. It seems that it was made larger just to frustrate players. Optimisation reduces size, not increases it. Also, the new liquid waste is too much unless you keep the system at extremely low temperatures, as the waste products need to freeze to be useful then. Overall, just more complication than needed, and I preferred the older drills.
Scisher 2024 年 11 月 4 日 下午 8:58 
These large buildings are the kind of things I have always wanted for Late Game ONI play :meepstarry:
瑰慧蓝 2024 年 11 月 2 日 下午 6:18 
机翻:
欢迎来到矿物加工:采矿模组。
这组修改侧重于采矿方面,增加了一种获取元素的新方法。阅读模组说明至关重要。

新建筑

螺旋钻 Mk-II 操作
该建筑使用两种不同的方式运送采矿材料。一种是当钻头回来并完成配方时,它将运送货物,这是随机的,数量也是随机的。只需忽略游戏制作中显示的配方结果即可。第二种方式,也可能是最危险的方式,是在钻探操作期间,有机会产生事件。请记住,这座建筑的运作对您的殖民地来说可能是极其危险的。此外,每个小行星只能有一个钻头。目前,钻头只生产基础游戏元素,但我计划在未来进一步更新它,请放心。
吐泡泡的小鱼 2024 年 11 月 1 日 下午 11:51 
牛掰
奕天 2024 年 11 月 1 日 下午 9:24 
大佬牛批
亭瞳 2024 年 11 月 1 日 下午 6:31 
cool