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报告翻译问题






(the big vests also work with the dead or alive cosmetics as well so doubly so for that ^^;;)
For example, it looks like you're using "NA_VestConv_A_BareFitClean_F" as the template name for Soldiers, Skirmishers, Reapers, and Templars. Instead you should have it set up so
"NA_VestConv_A_BareFitClean_F" is for Soldiers
"NA_VestConv_A_BareFitClean_Skirmisher_F" is for Skirmishers
"NA_VestConv_A_BareFitClean_Reaper_F" is for Reapers
and
"NA_VestConv_A_BareFitClean_Templar_F" is for Templars.
If you don't do that, then the last line to name the template will overwrite the previous, so as-is the vests are only available for Templars, as their entries are at the bottom of the file.
and now they're not available for the Alien Hunter armor's
Sweet! thank you ^^
i will say though, i'm using Unrestricted Customization Redux at the moment and didn't do anything in the setup for various armour types so it may only work on conventional armour if you don't have that. wasn't something i thought to check.
(Like the Light and Heavy Kevlar (resistance warrior armor))
@Kinsect there's clean and dirty textures. the clean are purple coloured and used for the templar, the dirty are red coloured and used by skirmishers. i didn't do anything except slap the 6 different textures on a couple of different models.
oh yeah does this include the Regular and Templar version of the Hero powered vest's?