Project Zomboid

Project Zomboid

Ramshackle Recipes [B41/B42]
115 条留言
SDgamer 14 小时以前 
@Salty Oreos just asking if you are doing ok because I can see you haven't fixed the Double Barrel Bug and seemingly haven't been online for a while
Salty Oreos  [作者] 9 月 21 日 上午 11:45 
@SDgamer sounds like an animation error, I'll try to look into it soon
SDgamer 9 月 20 日 下午 8:55 
Don't know if you fixed it already but, when you reload the double barrel your character raises his hands after loading both shells and the game thinks you need to rack the gun
Salty Oreos  [作者] 9 月 9 日 下午 8:40 
@ian scrap pistol and revolver are moved to smithing in B42
ian 9 月 9 日 上午 2:30 
I can't find the scrap pistol or scrap revolver in the crafting menu were they removed?
Bob The Builder 9 月 7 日 下午 4:00 
thanks for updating the mod
Salty Oreos  [作者] 9 月 7 日 下午 1:34 
@Tregedy
Is this issue in B41 or B42 ?
Tregedy 9 月 6 日 下午 10:10 
there a bug with the Improvised Revolver Rifle, where if you emptied the gun while doing drive by shooting (shoot from car) you legit get stuck inside without able to do anything other than driving unless you relog
Salty Oreos  [作者] 9 月 6 日 下午 7:13 
Update: Sep 6 @ 9:12pm
*-B42 Changes
-Fixed recipe related crash.
Pizza Boy 9000 8 月 25 日 下午 1:04 
PM9 Evil gun!!!!!!!!!! :steamhappy::steamhappy::steamhappy:
[VOLVO] ae 7 月 8 日 下午 3:10 
I'd absolutely love playing this mod on b42, hope the mod gets fixed soon!!
La__fonzi 7 月 7 日 下午 10:05 
just found this mod. it looks really cool hope the crashing issue gets fixed would love to use it in build 42
Dr. Quackers M.D. 7 月 1 日 上午 6:33 
I need my trumpet shoota!!!!
Salty Oreos  [作者] 6 月 30 日 下午 1:07 
No, B41 should still work fine as far as I know.
The crash is caused by a change to smithing recipes in B42
direzione.ostinata.e.contraria 6 月 30 日 上午 8:57 
Crashes with both 41/42?
ian 6 月 24 日 上午 11:33 
let me know when this is fixed.
SDgamer 6 月 21 日 下午 8:03 
I can only hope you are trying to fix this right now because this mod is amazing
ElGranCristianYTOfficial 6 月 21 日 下午 7:51 
still crash?
GasMaskTrooper 6 月 19 日 下午 5:50 
does this still crash the game?
Some_stranger  [作者] 6 月 8 日 上午 7:47 
Skill synergy is really good now. It's certainly possible to make more things and have more craftables.
Moses 6 月 8 日 上午 12:36 
I wasn't able to find any other mods that provide this far-future theme to firearms and not rely on factory manufactured models. I applaud you. I hope you will have the interest and time to fix and expand on this great mod.

Please consider creating crafted munitions that could be operable with these to accommodate a far future scenario. This would open an avenue for 'gunsmiths' of the world after the collapse.
Also, you could make weapons that rely on PSI to launch cold projectiles and produce much quieter range results, such as ones that operate on the newly added oxygen tanks or even the propane tanks?

Saw blade launcher, rebar shooter, and a tuned up metallic BB gun variation are all sound proposals on my end.

Looking forward to seeing more.
Well done!
jetstreamsamtheguitarhero 6 月 7 日 上午 8:17 
crushes game
WeeZer45 6 月 2 日 下午 12:07 
crush game
qandreyr 6 月 2 日 上午 2:04 
DO NOT INSTALL. It causes error and crashing the save
Bruce 6 月 1 日 上午 10:13 
+1 crashing after world gen.
java.lang.Exception: Forge_Ramshackle_Pistol item not found: Base.IronRodHalf. line: item 1 [Base.IronBarHalf;Base.SteelBarHalf;Base.IronRodHalf;Base.SteelRodHalf] at InputScript.OnPostWorldDictionaryInit(InputScript.java:743).
OxTailSafu 5 月 31 日 上午 12:33 
Love the idea of additional weapons being added. I personally still think the levels required to make these weapons should be lowered slightly if they're meant to be worse than conventional firearms, but the sheer novelty of having an instrument being turned into a gun still entices me to use them.
Some Random Gamer 5 月 29 日 下午 11:59 
Shame that this seems to crash the game on world gen.
Some_stranger  [作者] 5 月 29 日 下午 7:42 
Since you all seem to enjoy this mod so much, I think I might start a bit of a re-work and get it working with B42. I have some melee weapons and such I've been wanting to add.
CocoBat 5 月 29 日 下午 5:03 
I was quite sad to find out this was the mod that has been crashing my game on startup, I hope it gets fixed someday
Legend 5 月 28 日 下午 6:52 
causes crashes when loaded.
Serenity 5 月 28 日 上午 1:09 
I agree with what @OxTailSafu have said. Devs removed some items which were used in your recipes, I think
Dr. Quackers M.D. 5 月 24 日 上午 11:30 
yes mod broke now. took some time to find out which one. will keep it in my load order flagged because the trumpet shotgun has actually saved my life before!
Evil incarnate 5 月 23 日 上午 1:55 
I can 100% confirm the latest update broke your mod and I can't launch a new game anymore.
Metropunk2033 5 月 22 日 上午 2:08 
I'm having the same issue as OxTailSafu (crashes when making a character)
OxTailSafu 5 月 20 日 下午 12:58 
It looks as though the 42.8 update broke your mod. It crashes on startup while this mod is enabled and nothing else. It is likely related to the fact that various materials for smithing were removed.
Colonel Bill Kilgore 5 月 6 日 上午 3:14 
A little bit incompatible with Workshop - the scrap pistol's model is replaced with the same one from the Workshop mod
SauceDon Bacon 5 月 5 日 下午 11:56 
random thing i noticed I'm messing with bandit creator and every time i equipped a bandit with theses 4 weapons they were not given the ammo option the ramshackleweapons.pipeDB ramshackleweapons.piperifle ramshackleweapons.slamfire ramshackleweapons.trumpetshotgun but all of your other weapons did get that option do you think it is your mod or the bandit creator mod?
A_Mutt 4 月 19 日 下午 4:55 
"A blunderbuss? what is this 1875?"
Salty Oreos  [作者] 4 月 7 日 上午 9:21 
For build 42, the revolvers and pistol recipe are only visible when interacting with a smithing forge
leobet2me 4 月 7 日 上午 1:49 
can t see the crafting imput for revolvers and scrap pistol do i need to read a magazin?
Salty Oreos  [作者] 4 月 6 日 下午 11:52 
For build 42, the pistols and revolver rifle are made through blacksmithing
OxTailSafu 4 月 6 日 下午 12:55 
Also I'm not sure it's just me, but I seem to only be seeing the recipes for the Slamfire Rifle, Double Pipe Rifle, and the Pipe Rifle. How does one make the other weapons?
OxTailSafu 4 月 6 日 下午 12:52 
I really love the idea of this mod, but I'm rather concerned about the practicality of it. Even with extremely rare loot for weapons, I tend to find weapons far sooner than the time it takes to get the necessary maintenance level needed to craft these. I think a slight reduction in level might be ideal, imo.
Syxxe 3 月 31 日 上午 11:39 
Shotgun would immediately blow up Because its held together with nothing but duct tape. 11/10
Salty Oreos  [作者] 3 月 25 日 下午 3:52 
Update: Mar 25 @ 5:52pm
*-B41 Changes
-Added new gun: Revolver Rifle
-Added sub mod that has different skill requirements and crafting categories for the gun recipes. (Do not enable both versions of the mod at the same time)

*-B42 Changes
-Added new gun: Improvised Revolver Rifle

*-Workshop Page Changes
-Added new gun display for the Improvised Revolver Rifle
-Updated the gun displays with non blurry icons and an ammo display.
Blood 3 月 21 日 上午 9:29 
Trumpet Blunderbuss? Fun
Proud Wingman 3 月 20 日 下午 3:24 
Thanks for the update. Let me check. (B42)
Salty Oreos  [作者] 3 月 20 日 下午 2:48 
Update: Mar 20 @ 4:47pm
*-B41 Changes
-No Changes

*-B42 Changes
-Fixed recipe categories.
-Changed "Needs to be learned" to false on gun recipes since they aren't set up to be learnt yet.
Salty Oreos  [作者] 3 月 20 日 上午 4:51 
@Proud Wingman
So I went ahead and checked.
Build 42 has an issue I'll be addressing shortly, however I see no issue with the build 41 recipes.
The recipes still show in 42, but require the recipe to be learnt (which is not currently possible)
_zub_ 3 月 18 日 下午 12:07 
Two mistakes.