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You mean AI will drive ?
in the next patch with the next mission ill fix those vehicles up on the 2nd mission.
- Someone made a destructible Spirit, maybe you could use it ?
- During first defense phase, marines block the exit you have to roll over them using scorpion
- Going to third defense phase, a pelican ran into the ground and disappear
- I think you should add or replace encounter with some more spectacular, basically what I done is driving a scorpion being overpowered and never felt any threat
voice acting is a nice change of pace to the dead quietness more on that
the mission is nice and simple
the choices of vehicles are fun though the tank is a tad bit op lol
the bad now
as stated before the quietness the voice acting at the start was nice but also very quiet when i was in a vehicle i couldnt hear what thery were saying and the lack of music made the quietness return
the mission was short and pretty basic best i can advice on that is more unique encounters [hunters and such or some custom enemies]
the weapon choices mad eit too easy to go through the mission without any issue even making legendary feel like normal or even easy at timesa but thats the modders choice
summary 5/10 good start improvement wouldnt hurt and please add music and more dialog
Example you could use their experties to learn how to get that hog moving that is dropped with a driver.
Also good use of a multi player map for a campaign.
It is even has bugs - if you go by the car from the wrong side to make enemies spawn (yes, there are no enemy on the roof until you trigger it from the certain side of the road), marines in the car will become invisible and won't attack enemies