安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






@CarlosRojasCu Sure
One last thing my mod does is it is a bit safer for mod patches. Notice how I didn't have to make patch files for every single mod I'm supporting? I basically made it so when it tries to fetch a translation string, if it ends up nil , the mod won't blow up.
Anyway, $4 a pound
The author who wrote Mutie's Context Menu Icons Expanded & Redrawn ran into the same issues from the code I read (They couldn't get " Investigate This Area ", " Build ", " Dig With Hands ", " Trade ", and " Destroy " working and have the code commented out) . They also ended up having to not use Mutie's helper functions as they didn't consistently work and had a not-so-ideal approach to adding the IconTexture.
So I basically took a look at the Context Menu code and noticed best results when hooking into the "addOption()" function and appending a iconTexture, with some only needing a partial string match (For versatile options like "Unattach [x]" or "Remove [x] from [y]"), or others needing an exact match.
Aside from that, I've changed how the context menu icons are added since Mutie's mod and its expansion have a lot of icons that just aren't consistently added, or were meant to be added but don't work. I started out by just trying to make a new patch for Mutie's mod for the Plumbing mod, but couldn't get it to work since the mod is event-based OnFillInventoryObjectContextMenu -> Try adding icon texture) . This approach I've noticed seems makes it not work with some options.
Here's a few missing icons:
Put up Tent - Vanilla
Vehicle Mechanics - Vanilla
Take (Antibiotics use) - Vanilla
Pour out Gravel / Dirt - Vanilla
HotActions and FlexKey - Workshop ID 2289454303
Configure Container - 2650547917
Disable re-equipment - 2769706949
Replace Bandage - 2944344655
I'll see what other mods did to fix lag on stuff like tooltips, but I worry the most I can do is optimize this mod as best as I can. Since it's appending logic to the addOption functions, there's gonna be some sort of delay vs vanilla one way or another, I'm afraid.
:(
@CarlosRojasCu Ye I gotchu
@massacro Whoopsie, I'll fix
@DragieULTRA Huh, weird. I'll see if I can optimize the mod. The first time you right click, my mod fetches all recipes and finds a matching icon for it, but after that it's stored. Are you getting the stutter every time you right click or just the first time?
Thanks. :)
Also, recipe options show different colored text if using the Color add-on
There are a lot more colorful icons, making the game more enjoyable.
I'm using other great mods as well. Thank you!